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	<id>https://www.sindenwiki.org/index.php?action=history&amp;feed=atom&amp;title=Akuma_Mortis_Immortal</id>
	<title>Akuma Mortis Immortal - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.sindenwiki.org/index.php?action=history&amp;feed=atom&amp;title=Akuma_Mortis_Immortal"/>
	<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;action=history"/>
	<updated>2026-05-18T04:22:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.1</generator>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4608&amp;oldid=prev</id>
		<title>Meszenator at 20:08, 12 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4608&amp;oldid=prev"/>
		<updated>2025-08-12T20:08:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:08, 12 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;==SAMPLE AHK SCRIPT==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;==SAMPLE AHK SCRIPT==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Sample &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Script&lt;/del&gt; to rebind start keys and add a proper escape/close function:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Sample &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;script&lt;/ins&gt; to rebind start keys and add a proper escape/close function:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_8_0_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_3_0_lhs&quot;&gt;&lt;/a&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Run, C:\akuma-mortis-immortal\game.exe&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&quot;ahk&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_10_1_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_5_0_lhs&quot;&gt;&lt;/a&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;  (&lt;/del&gt;YOUR KEYBIND HERE FOR PLAYER 1 START&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;::q&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;#SingleInstance Force&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_10_2_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_7_0_lhs&quot;&gt;&lt;/a&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;  (&lt;/del&gt;YOUR KEYBIND HERE FOR PLAYER 2 START&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;::e&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_3_0_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_8_0_rhs&quot;&gt;&lt;/a&gt;Run, C:\akuma-mortis-immortal\game.exe&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_10_3_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_9_0_lhs&quot;&gt;&lt;/a&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;  (&lt;/del&gt;YOUR KEYBIND HERE FOR COIN&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;::c&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_5_0_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_10_1_rhs&quot;&gt;&lt;/a&gt;YOUR KEYBIND HERE FOR PLAYER 1 START::q&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_7_0_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_10_2_rhs&quot;&gt;&lt;/a&gt;YOUR KEYBIND HERE FOR PLAYER 2 START::e&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_9_0_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_10_3_rhs&quot;&gt;&lt;/a&gt;YOUR KEYBIND HERE FOR COIN::c&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Esc::&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Esc::&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;  Process,Close,game.exe&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;  Process,Close,game.exe&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;  Run,taskkill /im &quot;game.exe&quot; /F&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;  Run,taskkill /im &quot;game.exe&quot; /F&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;  ExitApp&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;  ExitApp&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Return&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;  return&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt; [[Category:Arcade Games]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt; [[Category:Arcade Games]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Meszenator</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4597&amp;oldid=prev</id>
		<title>Meszenator at 17:07, 12 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4597&amp;oldid=prev"/>
		<updated>2025-08-12T17:07:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:07, 12 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|logo = Akuma Mortis Immortal-01.jpg&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|logo = Akuma Mortis Immortal-01.jpg&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|category = Arcade Game&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|category = Arcade Game&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|platform = Taito &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Custom&lt;/del&gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Arcade Board&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|platform = Taito &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;F3&lt;/ins&gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;System&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|developer = Gamewax&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|developer = Gamewax&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|players = 2 Player&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|players = 2 Player&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Meszenator</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4596&amp;oldid=prev</id>
		<title>Meszenator at 17:04, 12 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4596&amp;oldid=prev"/>
		<updated>2025-08-12T17:04:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:04, 12 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|release = January 2005&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|release = January 2005&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|type = Lightgun&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|type = Lightgun&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|titleshot = Akuma Mortis Immortal&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|gameplayshot =Akuma Mortis Immortal - Gameplay 3.jpg &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|gameplayshot =Akuma Mortis Immortal - Gameplay 3.jpg &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|gamename = Akuma Mortis Immortal&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|gamename = Akuma Mortis Immortal&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Meszenator</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4595&amp;oldid=prev</id>
		<title>Meszenator: Visual template update</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4595&amp;oldid=prev"/>
		<updated>2025-08-12T16:03:42Z</updated>

		<summary type="html">&lt;p&gt;Visual template update&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:03, 12 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;{{infobox&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;[[File:Akuma Mortis Immortal-01.jpg|center|alt=]][[File:Akuma Mortis Immortal - Gameplay 3.jpg|alt=Akum Mortis Immortal Gameplay|border|right|frameless|256x256px]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|title = Akuma Mortis Immortal&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|logo = Akuma Mortis Immortal-01.jpg&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|category = Arcade Game&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|platform = Taito Custom Arcade Board&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|developer = Gamewax&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|players = 2 Player&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|release = January 2005&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|type = Lightgun&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|titleshot = Akuma Mortis Immortal&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|gameplayshot =Akuma Mortis Immortal - Gameplay 3.jpg &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|gamename = Akuma Mortis Immortal&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_7_0_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_4_0_rhs&quot;&gt;&lt;/a&gt;Ultra rare first person horror game developed by Gamewax and published by Taito to arcades in 2005. A mash up of House of the Dead and Evil Night styles, this is a classic point and shoot style light gun game with an interesting bullet charging mechanic. A bit rough around the edges, almost like a prototype build, but fully playable from start to finish. Are you ready for the apocalypse?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_8_0_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_6_0_rhs&quot;&gt;&lt;/a&gt;==SETUP==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_4_0_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_7_0_lhs&quot;&gt;&lt;/a&gt;Ultra rare first person horror game developed by Gamewax and published by Taito to arcades in 2005. A mash up of House of the&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;   &lt;/del&gt; Dead and Evil Night styles, this is a classic point and shoot style light gun game with an interesting bullet charging mechanic. A bit rough around the edges, almost like a prototype build, but fully playable from start to finish. Are you ready for the apocalypse?&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_6_0_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_8_0_lhs&quot;&gt;&lt;/a&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;SETUP&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Files&#039;&#039;&#039; - Download akuma-mortis-immortal.zip, akumacontrols.zip and extract.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Files&#039;&#039;&#039; - Download akuma-mortis-immortal.zip, akumacontrols.zip and extract.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Delete ‘game.exe’ and rename ‘game.exe.patched’ to ‘game.exe’.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;*Delete ‘game.exe’ and rename ‘game.exe.patched’ to ‘game.exe’.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Copy/Replace from akumacontrols folder the ‘inpout23.dll’ file and add ‘msvcr100.dll’ file in the game folder to allow mouse/gun use.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;*Copy/Replace from akumacontrols folder the ‘inpout23.dll’ file and add ‘msvcr100.dll’ file in the game folder to allow mouse/gun use.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Set the game.exe to 60fps in you graphics card setting if the game runs too fast.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;*Set the game.exe to 60fps in you graphics card setting if the game runs too fast.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Set ‘game.exe’ in Properties-Compatibility to Windows XP SP2 if it doesn’t load (should default to WinXP).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;*Set ‘game.exe’ in Properties-Compatibility to Windows XP SP2 if it doesn’t load (should default to WinXP).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;&#039;&#039;&#039;*Note&#039;&#039;&#039; – Press start before the movie intro or the game will freeze.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;&#039;&#039;&#039;*Note&#039;&#039;&#039; – Press start before the movie intro or the game will freeze.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;CONTROLLS&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;==CONTROLLS==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;P1 Start: Q&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;*P1 Start: Q&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;P2 Start: E&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;*P2 Start: E&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Coin: C (game should default to free play)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;*Coin: C (game should default to free play)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Trigger P1 – Mouse Button 1&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;*Trigger P1 – Mouse Button 1&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Trigger P2 – Mouse Button 2 – Will need to flip trigger and reload in Sinden 2p gun settings&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;*Trigger P2 – Mouse Button 2 – Will need to flip trigger and reload in Sinden 2p gun settings&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* Test Menu: T / Navigation: A or S / Enter: Q – Can calibrate gun through the test menu, but is accurate with Sinden settings&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* Test Menu: T / Navigation: A or S / Enter: Q – Can calibrate gun through the test menu, but is accurate with Sinden settings&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;SAMPLE AHK SCRIPT&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;==SAMPLE AHK SCRIPT==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Sample Script to rebind start keys and add a proper escape/close function:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Sample Script to rebind start keys and add a proper escape/close function:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt; Run, C:\akuma-mortis-immortal\game.exe&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt; Run, C:\akuma-mortis-immortal\game.exe&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;  ExitApp&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;  ExitApp&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;  return&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;  return&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;[[Category:Arcade Games]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;[[Category:Arcade Games]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Meszenator</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4586&amp;oldid=prev</id>
		<title>Meszenator at 06:42, 12 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4586&amp;oldid=prev"/>
		<updated>2025-08-12T06:42:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:42, 12 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Ultra rare first person horror game developed by Gamewax and published by Taito to arcades in 2005. A mash up of House of the    Dead and Evil Night styles, this is a classic point and shoot style light gun game with an interesting bullet charging mechanic. A bit rough around the edges, almost like a prototype build, but fully playable from start to finish. Are you ready for the apocalypse?&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Ultra rare first person horror game developed by Gamewax and published by Taito to arcades in 2005. A mash up of House of the    Dead and Evil Night styles, this is a classic point and shoot style light gun game with an interesting bullet charging mechanic. A bit rough around the edges, almost like a prototype build, but fully playable from start to finish. Are you ready for the apocalypse?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;SETUP&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&#039;&#039;&#039;&lt;/del&gt; ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;== SETUP ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Files&#039;&#039;&#039; - Download akuma-mortis-immortal.zip, akumacontrols.zip and extract.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Files&#039;&#039;&#039; - Download akuma-mortis-immortal.zip, akumacontrols.zip and extract.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;&#039;&#039;&#039;*Note&#039;&#039;&#039; – Press start before the movie intro or the game will freeze.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;&#039;&#039;&#039;*Note&#039;&#039;&#039; – Press start before the movie intro or the game will freeze.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;CONTROLLS&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&#039;&#039;&#039;&lt;/del&gt; ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;== CONTROLLS ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* P1 Start: Q&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* P1 Start: Q&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* P2 Start: E&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* P2 Start: E&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* Test Menu: T / Navigation: A or S / Enter: Q – Can calibrate gun through the test menu, but is accurate with Sinden settings&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* Test Menu: T / Navigation: A or S / Enter: Q – Can calibrate gun through the test menu, but is accurate with Sinden settings&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;SAMPLE AHK SCRIPT&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&#039;&#039;&#039; &lt;/del&gt; ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;== SAMPLE AHK SCRIPT ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Sample Script to rebind start keys and add a proper escape/close function:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Sample Script to rebind start keys and add a proper escape/close function:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt; Run, C:\akuma-mortis-immortal\game.exe&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt; Run, C:\akuma-mortis-immortal\game.exe&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Meszenator</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4567&amp;oldid=prev</id>
		<title>Thatman84: Add category</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4567&amp;oldid=prev"/>
		<updated>2025-08-11T20:04:10Z</updated>

		<summary type="html">&lt;p&gt;Add category&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:04, 11 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;  ExitApp&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;  ExitApp&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;  return&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;  return&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;[[Category:Arcade Games]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Thatman84</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4535&amp;oldid=prev</id>
		<title>Meszenator at 20:08, 9 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4535&amp;oldid=prev"/>
		<updated>2025-08-09T20:08:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:08, 9 August 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;[[File:Akuma Mortis Immortal-01.jpg|center|alt=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|frame&lt;/del&gt;]][[File:Akuma Mortis Immortal - Gameplay 3.jpg|alt=Akum Mortis Immortal Gameplay|border|right|frameless|256x256px]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;[[File:Akuma Mortis Immortal-01.jpg|center|alt=]][[File:Akuma Mortis Immortal - Gameplay 3.jpg|alt=Akum Mortis Immortal Gameplay|border|right|frameless|256x256px]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Meszenator</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4534&amp;oldid=prev</id>
		<title>Meszenator at 20:07, 9 August 2025</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4534&amp;oldid=prev"/>
		<updated>2025-08-09T20:07:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:07, 9 August 2025&lt;/td&gt;
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  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;[[File:Akuma Mortis Immortal-01.jpg|center|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;frameless&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;640x640px&lt;/del&gt;]][[File:Akuma Mortis Immortal - Gameplay 3.jpg|alt=Akum Mortis Immortal Gameplay|border|right|frameless|256x256px]]&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;[[File:Akuma Mortis Immortal-01.jpg|center|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;alt=&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;frame&lt;/ins&gt;]][[File:Akuma Mortis Immortal - Gameplay 3.jpg|alt=Akum Mortis Immortal Gameplay|border|right|frameless|256x256px]]&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>Meszenator</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4326&amp;oldid=prev</id>
		<title>Meszenator at 06:15, 14 September 2024</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4326&amp;oldid=prev"/>
		<updated>2024-09-14T06:15:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:15, 14 September 2024&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;[[File:Akuma Mortis Immortal-01.jpg|center|frameless|640x640px]][[File:Akuma Mortis Immortal - Gameplay 3.jpg|alt=Akum Mortis Immortal Gameplay|border|right|frameless|256x256px]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;[[File:Akuma Mortis Immortal-01.jpg|center|frameless|640x640px]][[File:Akuma Mortis Immortal - Gameplay 3.jpg|alt=Akum Mortis Immortal Gameplay|border|right|frameless|256x256px]]&lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Ultra rare first person horror game developed by Gamewax and published by Taito to arcades in 2005. A mash up of House of the    Dead and Evil Night styles, this is a classic point and shoot style light gun game with an interesting bullet charging mechanic. A bit rough around the edges, almost like a prototype build, but fully playable from start to finish. Are you ready for the apocalypse?&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Ultra rare first person horror game developed by Gamewax and published by Taito to arcades in 2005. A mash up of House of the    Dead and Evil Night styles, this is a classic point and shoot style light gun game with an interesting bullet charging mechanic. A bit rough around the edges, almost like a prototype build, but fully playable from start to finish. Are you ready for the apocalypse?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;== &#039;&#039;&#039;SETUP&#039;&#039;&#039; ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;== &#039;&#039;&#039;SETUP&#039;&#039;&#039; ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Meszenator</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4325&amp;oldid=prev</id>
		<title>Meszenator at 06:10, 14 September 2024</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Akuma_Mortis_Immortal&amp;diff=4325&amp;oldid=prev"/>
		<updated>2024-09-14T06:10:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:10, 14 September 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;[[File:Akuma Mortis Immortal-01.jpg|center|frameless|640x640px]][[File:Akuma Mortis Immortal - Gameplay 3.jpg|alt=Akum Mortis Immortal Gameplay|border|right|frameless&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|256x256px&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Ultra rare first person horror game developed by Gamewax and published by Taito to arcades in 2005. A mash up of House of the    Dead and Evil Night styles, this is a classic point and shoot style light gun game with an interesting bullet charging mechanic. A bit rough around the edges, almost like a prototype build, but fully playable from start to finish. Are you ready for the apocalypse?&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Ultra rare first person horror game developed by Gamewax and published by Taito to arcades in 2005. A mash up of House of the    Dead and Evil Night styles, this is a classic point and shoot style light gun game with an interesting bullet charging mechanic. A bit rough around the edges, almost like a prototype build, but fully playable from start to finish. Are you ready for the apocalypse?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;== &#039;&#039;&#039;SETUP&#039;&#039;&#039; ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;== &#039;&#039;&#039;SETUP&#039;&#039;&#039; ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Meszenator</name></author>
	</entry>
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