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	<id>https://www.sindenwiki.org/index.php?action=history&amp;feed=atom&amp;title=Hypseus_Pi</id>
	<title>Hypseus Pi - Revision history</title>
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	<updated>2026-05-03T06:19:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Hypseus_Pi&amp;diff=2448&amp;oldid=prev</id>
		<title>Widge: /* Installation Guide */</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Hypseus_Pi&amp;diff=2448&amp;oldid=prev"/>
		<updated>2022-12-28T12:18:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Installation Guide&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:18, 28 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* Rename the folder by adding &amp;lt;code&amp;gt;.daphne&amp;lt;/code&amp;gt; after it and put that folder into your &amp;lt;code&amp;gt;/roms/daphne&amp;lt;/code&amp;gt; folder.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* Rename the folder by adding &amp;lt;code&amp;gt;.daphne&amp;lt;/code&amp;gt; after it and put that folder into your &amp;lt;code&amp;gt;/roms/daphne&amp;lt;/code&amp;gt; folder.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* Then add your &amp;lt;code&amp;gt;.m2v&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.ogg&amp;lt;/code&amp;gt; files into the &amp;lt;code&amp;gt;/cdrom&amp;lt;/code&amp;gt; subfolder within the game folder. Make sure to check the &amp;lt;code&amp;gt;&amp;lt;gamename&amp;gt;.txt&amp;lt;/code&amp;gt; file to ensure you have the correct &amp;lt;code&amp;gt;.m2v&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.ogg&amp;lt;/code&amp;gt; files and path; the names &amp;amp; path should match.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* Then add your &amp;lt;code&amp;gt;.m2v&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.ogg&amp;lt;/code&amp;gt; files into the &amp;lt;code&amp;gt;/cdrom&amp;lt;/code&amp;gt; subfolder within the game folder. Make sure to check the &amp;lt;code&amp;gt;&amp;lt;gamename&amp;gt;.txt&amp;lt;/code&amp;gt; file to ensure you have the correct &amp;lt;code&amp;gt;.m2v&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.ogg&amp;lt;/code&amp;gt; files and path; the names &amp;amp; path should match.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;* Then create a &amp;lt;code&amp;gt;&amp;lt;gamename&amp;gt;.commands&amp;lt;/code&amp;gt; text file and add a single line with the parameters for the sinden gun &amp;amp; borders. Just add the line &amp;lt;code&amp;gt;-blend_sprites -manymouse -x 800 -y 600 -sinden 5 w&amp;lt;/code&amp;gt;, or for HD versions of the games use &amp;lt;code&amp;gt;-blend_sprites -oversize_overlay -sinden 10 w&amp;lt;/code&amp;gt; instead to prevent audio sync and crosshair alignment issues.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* Then create a &amp;lt;code&amp;gt;&amp;lt;gamename&amp;gt;.commands&amp;lt;/code&amp;gt; text file and add a single line with the parameters for the sinden gun &amp;amp; borders. Just add the line &amp;lt;code&amp;gt;-blend_sprites -manymouse -x 800 -y 600 -sinden 5 w&amp;lt;/code&amp;gt;,&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt; or for HD versions of the games use &amp;lt;code&amp;gt;-blend_sprites -oversize_overlay -sinden 10 w&amp;lt;/code&amp;gt; instead to prevent audio sync and crosshair alignment issues.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* Save the file with the correct gamename (i.e. &amp;lt;code&amp;gt;maddog2.commands&amp;lt;/code&amp;gt;) and add it to the game folder.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* Save the file with the correct gamename (i.e. &amp;lt;code&amp;gt;maddog2.commands&amp;lt;/code&amp;gt;) and add it to the game folder.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* Then run from the daphne menu.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* Then run from the daphne menu.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;* Hypseus ports lack the 2-player features of the arcade originals&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;* Hypseus ports lack the 2-player features of the arcade originals&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Also note, platoon seems to be the only game where you need to convert the .mp4 file to separate .m2v &amp;amp; .ogg files with ffmgeg, see directions on the github. Platoon is also the only game where the &amp;lt;code&amp;gt;.m2v&amp;lt;/code&amp;gt; &amp;amp; &amp;lt;code&amp;gt;.ogg&amp;lt;/code&amp;gt; files are saved in the root gamefolder and not the &amp;lt;code&amp;gt;/cdrom&amp;lt;/code&amp;gt; subfolder.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Enjoy!&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Also note, platoon seems to be the only game where you need to convert the .mp4 file to separate .m2v &amp;amp; .ogg files with ffmgeg, see directions on the github. Platoon is also the only game where the &amp;lt;code&amp;gt;.m2v&amp;lt;/code&amp;gt; &amp;amp; &amp;lt;code&amp;gt;.ogg&amp;lt;/code&amp;gt; files are saved in the root gamefolder and not the &amp;lt;code&amp;gt;/cdrom&amp;lt;/code&amp;gt; subfolder.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Enjoy!&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;== Post-installation ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;== Post-installation ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Widge</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Hypseus_Pi&amp;diff=2445&amp;oldid=prev</id>
		<title>Widge at 12:12, 28 December 2022</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Hypseus_Pi&amp;diff=2445&amp;oldid=prev"/>
		<updated>2022-12-28T12:12:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:12, 28 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|note = &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|note = &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Hypseus Singe&#039;&#039;&#039; is a fork and SDL2 version of Daphne and Singe.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;[[wikipedia:Action_Max|ActionMax]] is a home video game console using VHS tapes to play a set of lightgun games. It was manufactured in 1987 by Worlds of Wonder.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;A program to play laserdisc arcade games&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;There were five games released: .38 Ambush Alley, Blue Thunder, Hydrosub: 2021, The Rescue of Pops Ghostly, and Sonic Fury&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_27_0_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_7_0_rhs&quot;&gt;&lt;/a&gt;== Installation&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; Guide&lt;/ins&gt; ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;You can watch this [https://www.youtube.com/watch?v=mj498-wkOz4 YouTube video] providing insight into the original system.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_28_2_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_9_0_rhs&quot;&gt;&lt;/a&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If&lt;/ins&gt; you are using [[Raspberry Pi Setup Guide|Barebones 9]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/ins&gt; then &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hypseus&lt;/ins&gt; is preinstalled and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;you&lt;/ins&gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;need not follow this guide.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* First install hypseus-singe per the github instructions (https://github.com/DirtBagXon/hypseus-singe/blob/master/src/3rdparty/retropie/RETROPIE.md)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;== Retropie Details ==&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* Then download the game folder from the hypseus_singe_data github (https://github.com/DirtBagXon/hypseus_singe_data/tree/master/00-singe1)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;ActionMax was ported to Singe, but up until now, it was unplayable on 32-bit Retropie.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* Rename the folder by adding &amp;lt;code&amp;gt;.daphne&amp;lt;/code&amp;gt; after it and put that folder into your &amp;lt;code&amp;gt;/roms/daphne&amp;lt;/code&amp;gt; folder.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;DirtBagXon (of Hypseus Singe fame) has put together a Singe implementation that runs ActionMax on the 32-bit Retropie allowing all five games to be played.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* Then add your &amp;lt;code&amp;gt;.m2v&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.ogg&amp;lt;/code&amp;gt; files into the &amp;lt;code&amp;gt;/cdrom&amp;lt;/code&amp;gt; subfolder within the game folder. Make sure to check the &amp;lt;code&amp;gt;&amp;lt;gamename&amp;gt;.txt&amp;lt;/code&amp;gt; file to ensure you have the correct &amp;lt;code&amp;gt;.m2v&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.ogg&amp;lt;/code&amp;gt; files and path; the names &amp;amp; path should match.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* Then create a &amp;lt;code&amp;gt;&amp;lt;gamename&amp;gt;.commands&amp;lt;/code&amp;gt; text file and add a single line with the parameters for the sinden gun &amp;amp; borders. Just add the line &amp;lt;code&amp;gt;-blend_sprites -manymouse -x 800 -y 600 -sinden 5 w&amp;lt;/code&amp;gt;, or for HD versions of the games use &amp;lt;code&amp;gt;-blend_sprites -oversize_overlay -sinden 10 w&amp;lt;/code&amp;gt; instead to prevent audio sync and crosshair alignment issues.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* Save the file with the correct gamename (i.e. &amp;lt;code&amp;gt;maddog2.commands&amp;lt;/code&amp;gt;) and add it to the game folder.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* Then run from the daphne menu.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* Left shoulder button on gamepad also exits game&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;== Video Setup Guide ==&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;This video guide was created by Wiggy808&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;* Hypseus ports lack the 2-player features of the arcade originals&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=bK6N6S5pBew&amp;lt;/youtube&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;Also note, platoon seems to be the only game where you need to convert the .mp4 file to separate .m2v &amp;amp; .ogg files with ffmgeg, see directions on the github. Platoon is also the only game where the &amp;lt;code&amp;gt;.m2v&amp;lt;/code&amp;gt; &amp;amp; &amp;lt;code&amp;gt;.ogg&amp;lt;/code&amp;gt; files are saved in the root gamefolder and not the &amp;lt;code&amp;gt;/cdrom&amp;lt;/code&amp;gt; subfolder. Enjoy!&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_7_0_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_27_0_lhs&quot;&gt;&lt;/a&gt;== Installation ==&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Installation files and steps for the ActionMax Pi emulator can be found in [https://github.com/DirtBagXon/actionmax-pi GitHub]. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_9_0_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_28_2_lhs&quot;&gt;&lt;/a&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Note that if&lt;/del&gt; you are using [[Raspberry Pi Setup Guide|Barebones 9]] then &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ActionMax&lt;/del&gt; is&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; already&lt;/del&gt; preinstalled and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;configured.&lt;/del&gt; &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;== Post-installation ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;== Post-installation ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;=== Rom Location ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;=== Rom Location ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;Place your ROMs in &amp;lt;code&amp;gt;/home/pi/RetroPie/roms/daphne&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;Place your ROMs in &amp;lt;code&amp;gt;/home/pi/RetroPie/roms/daphne&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== .Commands Files ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;In order to get the games working with your Sinden lightgun, you will need to create a &amp;lt;code&amp;gt;[GAMENAME].commands&amp;lt;/code&amp;gt; file for each of the five games and place them in the &amp;lt;code&amp;gt;roms/daphne/actionmax&amp;lt;/code&amp;gt; folder&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;the &amp;lt;code&amp;gt;-border&amp;lt;/code&amp;gt; argument value can be adjusted to either thin or thicken the borders (accepted values are 1-10). the &amp;lt;code&amp;gt;-manymouse&amp;lt;/code&amp;gt; argument enables ABS mouse input for lightgun usage and is automatically enabled when enabling &amp;lt;code&amp;gt;-border&amp;lt;/code&amp;gt; If you are not getting a fullscreen display, you can try adding &amp;lt;code&amp;gt;-ignore_aspect_ratio&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;.commands&amp;lt;/code&amp;gt; files. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== General guidance for creating &amp;lt;code&amp;gt;.commands&amp;lt;/code&amp;gt; files: ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Use the below command to create all 5 &amp;lt;code&amp;gt;.commands&amp;lt;/code&amp;gt; files with the &amp;lt;code&amp;gt;-border 5&amp;lt;/code&amp;gt; argument and value (this enables Sinden borders with a thickness of 5, which you can adjust to your liking):&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&amp;lt;code&amp;gt;cd $HOME/RetroPie/roms/daphne/actionmax ; for x in 38ambushalley bluethunder hydrosub2021 popsghostly sonicfury ; do echo &quot;-border 5&quot; &amp;gt; $x.commands ; done&amp;lt;/code&amp;gt;  &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== Fullscreen Issues ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;If you are having issues getting the games to appear in fullscreen you can create &amp;lt;code&amp;gt;.commands&amp;lt;/code&amp;gt; files with the &amp;lt;code&amp;gt;-ignore_aspect_ratio&amp;lt;/code&amp;gt; argument via the following command:&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&amp;lt;code&amp;gt;cd $HOME/RetroPie/roms/daphne/actionmax ; for x in 38ambushalley bluethunder hydrosub2021 popsghostly sonicfury ; do echo &quot;-border 5 -ignore_aspect_ratio&quot; &amp;gt; $x.commands ; done&amp;lt;/code&amp;gt;  &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;== Startup ==&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;When launching a game from Emulation Station (via the Daphne system), press a button to enter the runcommand menu (blue menu).  Choose emulator for ROM - actionmax &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;== Additional guidance ==&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== Exit Keys ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;&amp;lt;code&amp;gt;ESC&amp;lt;/code&amp;gt; on a keyboard exits an ActionMax game&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;You may want to map a way to exit the game via a gamepad by adjusting the 3rd value of &amp;lt;code&amp;gt;KEY_QUIT&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;/opt/retropie/emulators/actionmax/singeinput.ini&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;example: for an 8bitdo SN30 wired, the following line would allow the left shoulder button to exit the game: &amp;lt;code&amp;gt;KEY_QUIT = 27 0 5&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;There is also a hotkey combo, holding select/coin1 and pressing start. These buttons will also need to be assigned in the &amp;lt;code&amp;gt;singeinput.ini&amp;lt;/code&amp;gt;. &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== Crosshairs ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;Crosshairs are on by default.  It is not possible to remove these in-game, but you can replace &amp;lt;code&amp;gt;sprite_crosshair.png&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;/roms/daphne/actionmax&amp;lt;/code&amp;gt; directory with a transparent .png of the same resolution (11x11 pixels). &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;=== Gamepad Use ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;For those who prefer to play with a gamepad, you can also map the trigger by changing the 3rd value of &amp;lt;code&amp;gt;KEY_BUTTON3&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;/opt/retropie/emulators/actionmax/singeinput.ini&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;example: for an 8bitdo SN30 wired, the following line would allow the left trigger button to start the game and shoot: &amp;lt;code&amp;gt;KEY_BUTTON3 = 32 0 7&amp;lt;/code&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;[[Category: Emulators Pi]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;[[Category: Emulators Pi]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Widge</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Hypseus_Pi&amp;diff=2444&amp;oldid=prev</id>
		<title>Widge at 12:06, 28 December 2022</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Hypseus_Pi&amp;diff=2444&amp;oldid=prev"/>
		<updated>2022-12-28T12:06:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:06, 28 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|download = [https://github.com/DirtBagXon/hypseus-singe DirtBagXon GitHub page]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|download = [https://github.com/DirtBagXon/hypseus-singe DirtBagXon GitHub page]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|license = Free (GNU GPLv3)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|license = Free (GNU GPLv3)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-deletedline diff-side-deleted&quot;&gt;&lt;div&gt;|gameplayshot = &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;actionmax_gameplay&lt;/del&gt;.png&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-addedline diff-side-added&quot;&gt;&lt;div&gt;|gameplayshot = &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hypseus_gameplay&lt;/ins&gt;.png&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;|note = &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;|note = &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-deleted&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-context diff-side-added&quot;&gt;&lt;div&gt;}} &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Widge</name></author>
	</entry>
	<entry>
		<id>https://www.sindenwiki.org/index.php?title=Hypseus_Pi&amp;diff=2441&amp;oldid=prev</id>
		<title>Widge: Created page with &quot;{{emuinfobox |title = Hypseus Singe |logo = hypseus_logo.png |category = Emulator |system = Hypseus Singe |download = [https://github.com/DirtBagXon/hypseus-singe DirtBagXon G...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.sindenwiki.org/index.php?title=Hypseus_Pi&amp;diff=2441&amp;oldid=prev"/>
		<updated>2022-12-28T11:59:04Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{emuinfobox |title = Hypseus Singe |logo = hypseus_logo.png |category = Emulator |system = Hypseus Singe |download = [https://github.com/DirtBagXon/hypseus-singe DirtBagXon G...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{emuinfobox&lt;br /&gt;
|title = Hypseus Singe&lt;br /&gt;
|logo = hypseus_logo.png&lt;br /&gt;
|category = Emulator&lt;br /&gt;
|system = Hypseus Singe&lt;br /&gt;
|download = [https://github.com/DirtBagXon/hypseus-singe DirtBagXon GitHub page]&lt;br /&gt;
|license = Free (GNU GPLv3)&lt;br /&gt;
|gameplayshot = actionmax_gameplay.png&lt;br /&gt;
|note = &lt;br /&gt;
}} &lt;br /&gt;
[[wikipedia:Action_Max|ActionMax]] is a home video game console using VHS tapes to play a set of lightgun games. It was manufactured in 1987 by Worlds of Wonder.&lt;br /&gt;
&lt;br /&gt;
There were five games released: .38 Ambush Alley, Blue Thunder, Hydrosub: 2021, The Rescue of Pops Ghostly, and Sonic Fury&lt;br /&gt;
&lt;br /&gt;
You can watch this [https://www.youtube.com/watch?v=mj498-wkOz4 YouTube video] providing insight into the original system.&lt;br /&gt;
&lt;br /&gt;
== Retropie Details ==&lt;br /&gt;
ActionMax was ported to Singe, but up until now, it was unplayable on 32-bit Retropie.&lt;br /&gt;
DirtBagXon (of Hypseus Singe fame) has put together a Singe implementation that runs ActionMax on the 32-bit Retropie allowing all five games to be played.&lt;br /&gt;
&lt;br /&gt;
== Video Setup Guide ==&lt;br /&gt;
This video guide was created by Wiggy808&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;https://www.youtube.com/watch?v=bK6N6S5pBew&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Installation ==&lt;br /&gt;
Installation files and steps for the ActionMax Pi emulator can be found in [https://github.com/DirtBagXon/actionmax-pi GitHub]. &lt;br /&gt;
&lt;br /&gt;
Note that if you are using [[Raspberry Pi Setup Guide|Barebones 9]] then ActionMax is already preinstalled and configured. &lt;br /&gt;
&lt;br /&gt;
== Post-installation ==&lt;br /&gt;
&lt;br /&gt;
=== Rom Location ===&lt;br /&gt;
Place your ROMs in &amp;lt;code&amp;gt;/home/pi/RetroPie/roms/daphne&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== .Commands Files ===&lt;br /&gt;
In order to get the games working with your Sinden lightgun, you will need to create a &amp;lt;code&amp;gt;[GAMENAME].commands&amp;lt;/code&amp;gt; file for each of the five games and place them in the &amp;lt;code&amp;gt;roms/daphne/actionmax&amp;lt;/code&amp;gt; folder&lt;br /&gt;
&lt;br /&gt;
the &amp;lt;code&amp;gt;-border&amp;lt;/code&amp;gt; argument value can be adjusted to either thin or thicken the borders (accepted values are 1-10). the &amp;lt;code&amp;gt;-manymouse&amp;lt;/code&amp;gt; argument enables ABS mouse input for lightgun usage and is automatically enabled when enabling &amp;lt;code&amp;gt;-border&amp;lt;/code&amp;gt; If you are not getting a fullscreen display, you can try adding &amp;lt;code&amp;gt;-ignore_aspect_ratio&amp;lt;/code&amp;gt; to the &amp;lt;code&amp;gt;.commands&amp;lt;/code&amp;gt; files. &lt;br /&gt;
&lt;br /&gt;
=== General guidance for creating &amp;lt;code&amp;gt;.commands&amp;lt;/code&amp;gt; files: ===&lt;br /&gt;
Use the below command to create all 5 &amp;lt;code&amp;gt;.commands&amp;lt;/code&amp;gt; files with the &amp;lt;code&amp;gt;-border 5&amp;lt;/code&amp;gt; argument and value (this enables Sinden borders with a thickness of 5, which you can adjust to your liking):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;cd $HOME/RetroPie/roms/daphne/actionmax ; for x in 38ambushalley bluethunder hydrosub2021 popsghostly sonicfury ; do echo &amp;quot;-border 5&amp;quot; &amp;gt; $x.commands ; done&amp;lt;/code&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
=== Fullscreen Issues ===&lt;br /&gt;
If you are having issues getting the games to appear in fullscreen you can create &amp;lt;code&amp;gt;.commands&amp;lt;/code&amp;gt; files with the &amp;lt;code&amp;gt;-ignore_aspect_ratio&amp;lt;/code&amp;gt; argument via the following command:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;cd $HOME/RetroPie/roms/daphne/actionmax ; for x in 38ambushalley bluethunder hydrosub2021 popsghostly sonicfury ; do echo &amp;quot;-border 5 -ignore_aspect_ratio&amp;quot; &amp;gt; $x.commands ; done&amp;lt;/code&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
== Startup ==&lt;br /&gt;
When launching a game from Emulation Station (via the Daphne system), press a button to enter the runcommand menu (blue menu).  Choose emulator for ROM - actionmax &lt;br /&gt;
&lt;br /&gt;
== Additional guidance ==&lt;br /&gt;
&lt;br /&gt;
=== Exit Keys ===&lt;br /&gt;
&amp;lt;code&amp;gt;ESC&amp;lt;/code&amp;gt; on a keyboard exits an ActionMax game&lt;br /&gt;
&lt;br /&gt;
You may want to map a way to exit the game via a gamepad by adjusting the 3rd value of &amp;lt;code&amp;gt;KEY_QUIT&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;/opt/retropie/emulators/actionmax/singeinput.ini&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
example: for an 8bitdo SN30 wired, the following line would allow the left shoulder button to exit the game: &amp;lt;code&amp;gt;KEY_QUIT = 27 0 5&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is also a hotkey combo, holding select/coin1 and pressing start. These buttons will also need to be assigned in the &amp;lt;code&amp;gt;singeinput.ini&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
=== Crosshairs ===&lt;br /&gt;
Crosshairs are on by default.  It is not possible to remove these in-game, but you can replace &amp;lt;code&amp;gt;sprite_crosshair.png&amp;lt;/code&amp;gt; in the &amp;lt;code&amp;gt;/roms/daphne/actionmax&amp;lt;/code&amp;gt; directory with a transparent .png of the same resolution (11x11 pixels). &lt;br /&gt;
&lt;br /&gt;
=== Gamepad Use ===&lt;br /&gt;
For those who prefer to play with a gamepad, you can also map the trigger by changing the 3rd value of &amp;lt;code&amp;gt;KEY_BUTTON3&amp;lt;/code&amp;gt; in &amp;lt;code&amp;gt;/opt/retropie/emulators/actionmax/singeinput.ini&amp;lt;/code&amp;gt;&lt;br /&gt;
example: for an 8bitdo SN30 wired, the following line would allow the left trigger button to start the game and shoot: &amp;lt;code&amp;gt;KEY_BUTTON3 = 32 0 7&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Emulators Pi]]&lt;/div&gt;</summary>
		<author><name>Widge</name></author>
	</entry>
</feed>