Difference between revisions of "Barebones Compatibility"
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|*lr-opera only supports 1 gun | |*lr-opera only supports 1 gun | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |} | ||
| + | |||
| + | == Arcade == | ||
| + | {| class="wikitable mw-collapsible mw-collapsed" | ||
| + | |+Click to Expand | ||
| + | |'''Game''' | ||
| + | |'''BB9 DefaultConfig. Files(included in image)''' | ||
| + | |'''ROM''' | ||
| + | |'''Set''' | ||
| + | |'''Extra Files''' | ||
| + | |'''Emulator''' | ||
| + | |'''# Guns''' | ||
| + | |'''Notes''' | ||
| + | |- | ||
| + | |2 Spicy | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Alien 3: The Gun | ||
| + | |RA cfg | ||
| + | |alien3.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Trigger starts the game | ||
| + | Pump action = secondary weapon | ||
| + | |- | ||
| + | |Area 51 | ||
| + | |RA cfg | ||
| + | |area51.zip | ||
| + | |.78 | ||
| + | |area51/area51.chd | ||
| + | |lr-mame2003-plus | ||
| + | |2 | ||
| + | |May need calibration in service menu | ||
| + | Reload by shooting offscreen | ||
| + | Use grenade by shooting it | ||
| + | |- | ||
| + | |Area 51 / | ||
| + | Maximum Force Duo | ||
| + | |RA cfg | ||
| + | |area51mx.zip | ||
| + | |.78 | ||
| + | |area51mx/area51mx.chd | ||
| + | |lr-mame2003-plus | ||
| + | |2 | ||
| + | |May need calibration in service menu | ||
| + | Reload by shooting offscreen | ||
| + | Area 51: Use grenade by shooting it | ||
| + | |- | ||
| + | |Area 51 Site 4 | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Avalanche | ||
| + | | | ||
| + | |avalnche.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Bang! | ||
| + | |RA cfg | ||
| + | |bang.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Battle Shark | ||
| + | | | ||
| + | |bshark.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Beast Busters | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | |bbusters.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |3 | ||
| + | |Pump action = throw grenades | ||
| + | |- | ||
| + | |Beast Busters: | ||
| + | Second Nightmare | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Behind... Enemy Lines | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | |- | ||
| + | |Big Buck Hunter | ||
| + | | | ||
| + | |bbh.zip | ||
| + | (see notes)* | ||
| + | |.245 | ||
| + | |bbh/bbh_v1.00.14.chd | ||
| + | iteagle.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |UNSUPPORTED: Loads but fails boot checks | ||
| + | 2–4-player modes are turn based | ||
| + | <nowiki>*</nowiki>bbh.zip is a dummy file that you create yourself | ||
| + | |- | ||
| + | |Big Buck Hunter II: | ||
| + | Sportsman's Paradise | ||
| + | | | ||
| + | |bbh2sp.zip | ||
| + | (see notes)* | ||
| + | |.245 | ||
| + | |bbh2sp/bbh2sp_v2.02.11.chd | ||
| + | iteagle.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |UNSUPPORTED: Loads but fails boot checks | ||
| + | 2–4-player modes are turn based | ||
| + | <nowiki>*</nowiki>bbh2sp.zip is a dummy file that you create yourself | ||
| + | |- | ||
| + | |Big Buck Hunter: | ||
| + | Call of the Wild | ||
| + | | | ||
| + | |bbhcotw.zip | ||
| + | |.245 | ||
| + | |bbhcotw/bbhcotw_v3.02.05_cf.chd | ||
| + | iteagle.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |UNSUPPORTED: Loads but fails boot checks | ||
| + | 2–4-player modes are turn based | ||
| + | |- | ||
| + | |Big Buck Hunter: | ||
| + | Shooter's Challenge | ||
| + | | | ||
| + | |bbhsc.zip | ||
| + | (see notes)* | ||
| + | |.245 | ||
| + | |bbhsc/bbhsc_v1.60.01.chd | ||
| + | iteagle.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |UNSUPPORTED: Loads but fails boot checks | ||
| + | 2–4-player modes are turn based | ||
| + | <nowiki>*</nowiki>bbhsc.zip is a dummy file that you create yourself | ||
| + | |- | ||
| + | |Blue Shark | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | MAME artwork | ||
| + | |blueshrk.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Game starts immediately after adding coin | ||
| + | |- | ||
| + | |Bomb Bee | ||
| + | | | ||
| + | |bombbee.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Born to Fight | ||
| + | |RA cfg | ||
| + | |borntofi.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Bronx | ||
| + | |RA cfg | ||
| + | |bronx.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Bubble Trouble: | ||
| + | Golly! Ghost! 2 | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | MAME artwork | ||
| + | NVRAM | ||
| + | |bubbletr.zip | ||
| + | |.245 | ||
| + | |namcoc65.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |CarnEvil | ||
| + | | | ||
| + | |carnevil.zip | ||
| + | |.78 | ||
| + | |carnevil/carnevil.chd | ||
| + | |lr-mame2003-plus | ||
| + | |2 | ||
| + | |UNSUPPORTED: Runs but is very slow | ||
| + | Reducing CPU speed in core options helps a little | ||
| + | |- | ||
| + | |Carnival King | ||
| + | | | ||
| + | |carnking.zip | ||
| + | (see notes)* | ||
| + | |.245 | ||
| + | |carnking/carnival_king_v_1.00.11.chd | ||
| + | iteagle.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |UNSUPPORTED: Loads but fails boot checks | ||
| + | 2–4-player modes are turn based | ||
| + | <nowiki>*</nowiki>carnking.zip is a dummy file that you create yourself | ||
| + | |- | ||
| + | |Catch-22 | ||
| + | |RA cfg | ||
| + | |catch22.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Alternate version of Combat | ||
| + | |- | ||
| + | |Cheyenne | ||
| + | |RA cfg | ||
| + | |cheyenne.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Chiller | ||
| + | |RA cfg | ||
| + | |chiller.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | |- | ||
| + | |Circus | ||
| + | |MAME cfg | ||
| + | MAME artwork | ||
| + | MAME samples | ||
| + | |circus.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | |- | ||
| + | |Claybuster | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | MAME artwork | ||
| + | |claybust.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |No audio | ||
| + | |- | ||
| + | |Clay Pigeon | ||
| + | |RA cfg | ||
| + | |claypign.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | Only one shot per clay (no reloading) | ||
| + | |- | ||
| + | |Clowns | ||
| + | |MAME cfg | ||
| + | MAME artwork | ||
| + | MAME samples | ||
| + | |clowns.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Combat | ||
| + | |RA cfg | ||
| + | |combat.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | | | ||
| + | |Alternate version of Catch-22 | ||
| + | |- | ||
| + | |Confidential Mission | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVMEM | ||
| + | |confmiss.zip | ||
| + | |.245 | ||
| + | |confmiss/gds-0001.chd | ||
| + | The remaining files go in | ||
| + | /home/pi/RetroPie/BIOS/dc/ | ||
| + | naomigd.zip | ||
| + | mie.zip | ||
| + | jvs13551.zip | ||
| + | segadimm.zip | ||
| + | |lr-flycast | ||
| + | |2 | ||
| + | |Reload by shooting offscreen | ||
| + | The calibration request can be ignored | ||
| + | |- | ||
| + | |Cosmoswat | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Crackshot | ||
| + | |RA cfg | ||
| + | |cracksht.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | |- | ||
| + | |Crazzy Clownz | ||
| + | | | ||
| + | |cclownz.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Crime Patrol | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | Use Hypseus Singe version instead! | ||
| + | |- | ||
| + | |Crime Patrol 2: | ||
| + | Drug Wars | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | Use Hypseus Singe version instead! | ||
| + | |- | ||
| + | |Crisis Zone | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Crossbow | ||
| + | |RA cfg | ||
| + | |crossbow.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Crypt Killer | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | |cryptklr.zip | ||
| + | |.78 | ||
| + | |cryptklr/420uaa04.chd | ||
| + | |lr-mame2003-plus | ||
| + | |3 | ||
| + | |Reload via pump action | ||
| + | |- | ||
| + | |Cutie Q | ||
| + | | | ||
| + | |cutieq.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Cyber Tank | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | |cybertnk.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |1 | ||
| + | |Requires steering, braking, and accelerating | ||
| + | Steering: | ||
| + | Use wheel, controller, or gun 1's D-pad (left/right) | ||
| + | Brake/gas: | ||
| + | Use gun 1's D-pad (down/up) | ||
| + | Setups: | ||
| + | - Solo driver: P1 = controller 1 (steers and fires shells) | ||
| + | - Solo gunner: P1 + P2 = gun 1 (steers with D-pad) | ||
| + | - Two players: P1 = controller 1, P2 = gun 1 | ||
| + | Gun 1 controls: | ||
| + | Pump action = alternate fire | ||
| + | Gun D-pad = optional steering | ||
| + | |- | ||
| + | |Cycle Shooting | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |D-Day | ||
| + | |RA cfg | ||
| + | |dday.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Use onscreen turret as guide for aim | ||
| + | |- | ||
| + | |Dead Eye (1978) | ||
| + | |RA cfg | ||
| + | |deadeye.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2–4-player modes are turn based | ||
| + | |- | ||
| + | |Death Crimson OX | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVMEM | ||
| + | |deathcox.zip | ||
| + | |.245 | ||
| + | |All of these files go in | ||
| + | /home/pi/RetroPie/BIOS/dc/ | ||
| + | naomi.zip | ||
| + | mie.zip | ||
| + | jvs13551.zip | ||
| + | |lr-flycast | ||
| + | |2 | ||
| + | |Reload by pointing the gun offscreen | ||
| + | |- | ||
| + | |Deer Hunting USA | ||
| + | (v4.3) | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | |deerhunt.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |1 | ||
| + | |Reload via pump action | ||
| + | |- | ||
| + | |Desert Gun | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | MAME artwork | ||
| + | |desertgu.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | Same game as Road Runner (1977) | ||
| + | |- | ||
| + | |Desert Patrol | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Destroyer (1977) | ||
| + | | | ||
| + | |destroyr.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Pump action = adjust speed | ||
| + | |- | ||
| + | |DragonGun | ||
| + | |RA cfg | ||
| + | |dragngun.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Duck Hunt | ||
| + | (PlayChoice-10) | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | |pc_duckh | ||
| + | |.245 | ||
| + | |playch10.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Game loads to a black screen | ||
| + | Front-right button brings up menu | ||
| + | Pump action or front-left button = cycle game types | ||
| + | Trigger starts the game | ||
| + | Game otherwise plays the same as the NES version | ||
| + | |- | ||
| + | |Egg Venture | ||
| + | |RA cfg | ||
| + | |eggventr.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Forced to calibrate at the start of new game | ||
| + | Joining game in progress leads to poor calibration | ||
| + | Calibration can be fixed at start of next minigame | ||
| + | |- | ||
| + | |Egg Venture Deluxe | ||
| + | |RA cfg | ||
| + | |eggventrd.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Forced to calibrate at the start of new game | ||
| + | Joining game in progress leads to poor calibration | ||
| + | Calibration can be fixed at start of next minigame | ||
| + | |- | ||
| + | |The Empire Strikes Back | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | |esb.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Trigger starts the game | ||
| + | |- | ||
| + | |Evil Night | ||
| + | | | ||
| + | |evilngt.zip | ||
| + | |.245 | ||
| + | |evilngt/810UBA02.chd | ||
| + | |lr-mame-StormedBubbles | ||
| + | |3 | ||
| + | |UNSUPPORTED: Loads but fails boot checks | ||
| + | US version of Hell Night | ||
| + | |- | ||
| + | |Extreme Hunting | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVMEM | ||
| + | NVMEM2 | ||
| + | |xtrmhunt.zip | ||
| + | |.245 | ||
| + | |/home/pi/Retropie/BIOS/dc/... | ||
| + | awbios.zip | ||
| + | |lr-flycast | ||
| + | |2 | ||
| + | |Reload via pump action | ||
| + | |- | ||
| + | |Extreme Hunting 2: | ||
| + | Tournament Edition | ||
| + | |RA cfg | ||
| + | Save state | ||
| + | |xtrmhnt2.gdi | ||
| + | |.245 | ||
| + | |xtrmhnt2/track01.iso | ||
| + | xtrmhnt2/track02.raw | ||
| + | xtrmhnt2/track03.iso | ||
| + | xtrmhnt2/track04.iso | ||
| + | xtrmhnt2.bin | ||
| + | The remaining files go in | ||
| + | /home/pi/RetroPie/BIOS/dc/ | ||
| + | dc_boot.bin | ||
| + | dc_flash.bin | ||
| + | dc_nvmem.bin | ||
| + | |lr-flycast | ||
| + | |2 | ||
| + | |Original arcade game converted to Dreamcast format | ||
| + | Auto-loading save state restores calibration | ||
| + | Reload via pump action | ||
| + | 3–4-player modes are turn based | ||
| + | |- | ||
| + | |Fast Draw Showdown | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | |- | ||
| + | |Firefox | ||
| + | |Core options | ||
| + | MAME cfg | ||
| + | |firefox.zip | ||
| + | |.139 | ||
| + | |firefox/firefox.chd | ||
| + | 22vp931.zip | ||
| + | |lr-mame2010-StormedBubbles | ||
| + | |1 | ||
| + | |May need to wait a moment after startup to insert coins | ||
| + | Alignment on level-select screen is poor but is fine in game | ||
| + | Y-axis needs to be inverted in tab menu if it isn't already | ||
| + | Trigger starts the game | ||
| + | Trigger = primary fire | ||
| + | Front-left or back-left button = guided missile (steer with gun aim) | ||
| + | |- | ||
| + | |Freedom Fighter | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | Use Hypseus Singe version instead! | ||
| + | |- | ||
| + | |Gallagher's Gallary | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | |- | ||
| + | |Gee Bee | ||
| + | | | ||
| + | |geebee.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Ghost Hunter | ||
| + | |RA cfg | ||
| + | |ghoshunt.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Ghoul Panic | ||
| + | |RA cfg | ||
| + | |ghlpanic.zip | ||
| + | |.139 | ||
| + | | | ||
| + | |lr-mame2010-StormedBubbles | ||
| + | |2 | ||
| + | |Does not run at full speed | ||
| + | |- | ||
| + | |Golgo 13 | ||
| + | |RA cfg | ||
| + | |golgo13.zip | ||
| + | |.139 | ||
| + | | | ||
| + | |lr-mame2010-StormedBubbles | ||
| + | |1 | ||
| + | |Does not run at full speed | ||
| + | Pump action, front-left button, or pedal (hold) = zoom | ||
| + | |- | ||
| + | |Golgo 13 | ||
| + | Kiseki no Dandou | ||
| + | |RA cfg | ||
| + | |g13knd.zip | ||
| + | |.139 | ||
| + | | | ||
| + | |lr-mame2010-StormedBubbles | ||
| + | |1 | ||
| + | |Does not run at full speed | ||
| + | Pump action, front-left button, or pedal (hold) = zoom | ||
| + | |- | ||
| + | |Golly! Ghost! | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | MAME artwork | ||
| + | NVRAM | ||
| + | |gollygho.zip | ||
| + | |.245 | ||
| + | |namcoc65.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Great Guns | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | |greatgun.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Gun Bullet | ||
| + | | | ||
| + | |gunbulet.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |2 | ||
| + | |UNSUPPORTED: Japanese version of Point Blank | ||
| + | |- | ||
| + | |Gun Champ | ||
| + | |RA cfg | ||
| + | |gunchamp.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |No audio | ||
| + | |- | ||
| + | |Gunblade NY | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | |- | ||
| + | |Gunbuster | ||
| + | |RA cfg | ||
| + | |gunbustr.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |The first player to select a character controls movement | ||
| + | Move by pointing gun to sides and using gun D-pad | ||
| + | Pump action = secondary weapon | ||
| + | Original cabinet had a link mode for 4 players (unsupported) | ||
| + | |- | ||
| + | |Gunmania | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Gypsy Juggler | ||
| + | |MAME cfg | ||
| + | |gypsyjug.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Hammer | ||
| + | |RA cfg | ||
| + | |hammer.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Trigger = start | ||
| + | |- | ||
| + | |Hell Night | ||
| + | | | ||
| + | |hellngt.zip | ||
| + | |.245 | ||
| + | |hellngt/810eaa02.chd | ||
| + | |lr-mame-StormedBubbles | ||
| + | |3 | ||
| + | |UNSUPPORTED: Loads but fails boot checks | ||
| + | PAL version of Evil Night | ||
| + | |- | ||
| + | |Hit N Miss | ||
| + | |RA cfg | ||
| + | |hitnmiss.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | |- | ||
| + | |Hogan's Alley | ||
| + | (PlayChoice-10) | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | |pc_hgaly.zip | ||
| + | |.245 | ||
| + | |playch10.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Game loads to a black screen | ||
| + | Front-right button brings up menu | ||
| + | Pump action or front-left button = cycle game types | ||
| + | Trigger starts the game | ||
| + | Game otherwise plays the same as the NES version | ||
| + | |- | ||
| + | |The House of the Dead | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | |- | ||
| + | |The House of the Dead 2 | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVMEM | ||
| + | |hotd2.zip | ||
| + | |.245 | ||
| + | |All of these files go in | ||
| + | /home/pi/RetroPie/BIOS/dc/ | ||
| + | hod2bios.zip | ||
| + | mie.zip | ||
| + | jvs13551.zip | ||
| + | gunsense.zip | ||
| + | |lr-flycast | ||
| + | |2 | ||
| + | |Only gun 1 can add coins | ||
| + | Reload by pointing the gun offscreen | ||
| + | |- | ||
| + | |Invasion: The Abductors | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | |invasnab.zip | ||
| + | |.245 | ||
| + | |tms32032.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Does not run at full speed | ||
| + | Reload by shooting offscreen | ||
| + | |- | ||
| + | |Judge Dredd | ||
| + | |RA cfg | ||
| + | |jdredd.zip | ||
| + | |.160 | ||
| + | |jdredd/jdreddc.chd | ||
| + | acpsx.zip | ||
| + | |lr-mame2015-StormedBubbles | ||
| + | |2 | ||
| + | |May need Pi overclock activated in /boot/config.txt | ||
| + | Reload by shooting offscreen | ||
| + | Pump action = secondary weapon | ||
| + | |- | ||
| + | |Jurassic Park | ||
| + | |RA cfg | ||
| + | |jpark.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Jurassic Park 3 | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Keisatsukan | ||
| + | (The Police 911) | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Keisatsukan 2 | ||
| + | (The Police 911 2) | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |L.A. Machineguns: | ||
| + | Rage of the Machines | ||
| + | | | ||
| + | |lamachin.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |Supermodel | ||
| + | |1 | ||
| + | |Multi-mouse support for Supermodel is a WIP | ||
| + | |- | ||
| + | |Laser Ghost | ||
| + | |RA cfg | ||
| + | NVRAM | ||
| + | |lghost.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |3 | ||
| + | |Trigger starts the game | ||
| + | Pump action = secondary weapon | ||
| + | |- | ||
| + | |The Last Bounty Hunter | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | Use Hypseus Singe version instead! | ||
| + | |- | ||
| + | |Lethal Enforcers | ||
| + | |RA cfg | ||
| + | |lethalen.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |2 | ||
| + | |Reload by shooting offscreen | ||
| + | |- | ||
| + | |Lethal Enforcers II: | ||
| + | Gun Fighters | ||
| + | |RA cfg | ||
| + | |le2.zip | ||
| + | |.78 | ||
| + | | | ||
| + | |lr-mame2003-plus | ||
| + | |2 | ||
| + | |Reload by shooting offscreen | ||
| + | |- | ||
| + | |Lethal Justice | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | |lethalj.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Reload by shooting offscreen | ||
| + | |- | ||
| + | |Line of Fire | ||
| + | |RA cfg | ||
| + | NVRAM | ||
| + | |loffire.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Trigger starts the game | ||
| + | Pump action = secondary weapon | ||
| + | |- | ||
| + | |Lock-On | ||
| + | | | ||
| + | |lockon.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Pump action = missile | ||
| + | Back-left button = hover | ||
| + | |- | ||
| + | |Locked 'n Loaded | ||
| + | |RA cfg | ||
| + | NVRAM | ||
| + | |lockload.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | (see notes)* | ||
| + | |*Bug: Player 2 cannot shoot near bottom-middle of screen | ||
| + | Game will briefly freeze and eventually crash if this occurs | ||
| + | MAME labels this game as not working | ||
| + | |- | ||
| + | |Lord of Gun | ||
| + | |RA cfg | ||
| + | NVRAM | ||
| + | |lordgun.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |2 | ||
| + | |Reload by shooting offscreen | ||
| + | |- | ||
| + | |The Lost World: | ||
| + | Jurassic Park | ||
| + | | | ||
| + | |lostwsga.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |Supermodel | ||
| + | |1 | ||
| + | |Multi-mouse support for Supermodel is a WIP | ||
| + | Reload by shooting offscreen | ||
| + | |- | ||
| + | |Lucky & Wild | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | |luckywld.zip | ||
| + | |.245 | ||
| + | |namcoc68.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Requires steering, braking, and accelerating | ||
| + | Steering: | ||
| + | Use wheel, controller, or gun 1's D-pad (left/right) | ||
| + | Brake/gas: | ||
| + | Use L/R analog triggers or gun 1's D-pad (down/up) | ||
| + | Player 1 drives (see above) and shoots (gun 1) | ||
| + | Player 2 shoots (gun 2) | ||
| + | |- | ||
| + | |Lupin III: The Shooting | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVMEM | ||
| + | |lupinsho.zip | ||
| + | |.245 | ||
| + | |lupinsho/gds-0018.chd | ||
| + | lupinsho/gds-0018a.chd | ||
| + | The remaining files go in | ||
| + | /home/pi/RetroPie/BIOS/dc/ | ||
| + | naomigd.zip | ||
| + | mie.zip | ||
| + | jvs13551.zip | ||
| + | segadimm.zip | ||
| + | |lr-flycast | ||
| + | |2 | ||
| + | |Reload by pointing the gun offscreen | ||
| + | |- | ||
| + | |M79 Ambush | ||
| + | | | ||
| + | |m79amb.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Mad Dog II: | ||
| + | The Lost Gold | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | Use Hypseus Singe version instead! | ||
| + | |- | ||
| + | |Mad Dog McCree | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | Use Hypseus Singe version instead! | ||
| + | |- | ||
| + | |Mallet Madness | ||
| + | | | ||
| + | |maletmad.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Cannot hide ticket nag message | ||
| + | |- | ||
| + | |Maximum Force | ||
| + | |RA cfg | ||
| + | |maxforce.zip | ||
| + | |.78 | ||
| + | |maxforce/maxforce.chd | ||
| + | |lr-mame2003-plus | ||
| + | |2 | ||
| + | |Reload by shooting offscreen | ||
| + | |- | ||
| + | |Mazan: | ||
| + | Flash of the Blade | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVMEM | ||
| + | |mazan.zip | ||
| + | |.245 | ||
| + | |All of these files go in | ||
| + | /home/pi/RetroPie/BIOS/dc/ | ||
| + | naomi.zip | ||
| + | mie.zip | ||
| + | jvs13551.zip | ||
| + | |lr-flycast-mazan | ||
| + | |1 | ||
| + | |Wave the gun to swing the sword | ||
| + | Aim towards the top of the screen to parry | ||
| + | Pump action / front-left button (hold) = stab | ||
| + | |- | ||
| + | |The Maze of the Kings | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVMEM | ||
| + | |mok.zip | ||
| + | |.245 | ||
| + | |mok/gds-0022.chd | ||
| + | The remaining files go in | ||
| + | /home/pi/RetroPie/BIOS/dc/ | ||
| + | naomigd.zip | ||
| + | mie.zip | ||
| + | jvs13551.zip | ||
| + | |lr-flycast | ||
| + | |2 | ||
| + | |Reload by pointing the gun offscreen | ||
| + | The calibration request can be ignored | ||
| + | |- | ||
| + | |Mazer Blazer | ||
| + | |RA cfg | ||
| + | |mazerbla.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | MAME labels this game as not working (no audio) | ||
| + | |- | ||
| + | |Mechanized Attack | ||
| + | |RA cfg | ||
| + | |mechatt.zip | ||
| + | |.245 | ||
| + | |ym2608.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Mobile Suit Gundam | ||
| + | Final Shooting | ||
| + | |RA cfg | ||
| + | |gdfs.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Monkey Magic | ||
| + | | | ||
| + | |mmagic.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Must Shoot TV | ||
| + | |RA cfg | ||
| + | |shoottv.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Night Stocker | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | |nstocker.zip | ||
| + | |.245 | ||
| + | |sente6vb.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Requires left/right steering | ||
| + | Can use controller, steering wheel, or gun D-pad | ||
| + | |- | ||
| + | |Ninja Assault | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVMEM | ||
| + | |ninjaslt.zip | ||
| + | |.245 | ||
| + | |All of these files go in | ||
| + | /home/pi/RetroPie/BIOS/dc/ | ||
| + | naomi.zip | ||
| + | mie.zip | ||
| + | jvs13551.zip | ||
| + | |lr-flycast-flyinghead | ||
| + | |2 | ||
| + | |Only gun 1 can add coins | ||
| + | Reload by shooting offscreen | ||
| + | |- | ||
| + | |N.Y. Captor | ||
| + | |RA cfg | ||
| + | |nycaptor.zip | ||
| + | |.245 | ||
| + | |m68705p5.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |The Ocean Hunter | ||
| + | | | ||
| + | |oceanhun.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |Supermodel | ||
| + | |1 | ||
| + | |Multi-mouse support for Supermodel is a WIP | ||
| + | |- | ||
| + | |Oh! Bakyuuun | ||
| + | | | ||
| + | |ohbakyuun.zip | ||
| + | |.174 | ||
| + | | | ||
| + | |lr-mame2016-StormedBubbles | ||
| + | |2 | ||
| + | |UNSUPPORTED: Japanese version of Ghoul Panic | ||
| + | |- | ||
| + | |One Shot One Kill | ||
| + | |RA cfg | ||
| + | |oneshot.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Operation Thunderbolt | ||
| + | |RA cfg | ||
| + | |othunder.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Operation | ||
| + | Thunder Hurricane | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Lightgun controls not yet emulated | ||
| + | |- | ||
| + | |Operation Tiger | ||
| + | | | ||
| + | |optiger.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |UNSUPPORTED: Runs but is unplayably slow | ||
| + | |- | ||
| + | |Operation Wolf | ||
| + | |RA cfg | ||
| + | |opwolf.zip | ||
| + | |.245 | ||
| + | |cchip.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Operation Wolf 3 | ||
| + | |RA cfg | ||
| + | |opwolf3.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |2 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Platoon | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | Use Hypseus Singe version instead! | ||
| + | |- | ||
| + | |Point Blank | ||
| + | |RA cfg | ||
| + | |ptblank.zip | ||
| + | |.245 | ||
| + | |namcoc75.zip | ||
| + | |lr-fbneo | ||
| + | |2 | ||
| + | |Only gun 1 can add coins | ||
| + | Need volume boost? Do this... | ||
| + | Add audio_volume = "12.0" to linked ptblank.cfg | ||
| + | |- | ||
| + | |Point Blank 2 | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | |ptblank2.zip | ||
| + | |.174 | ||
| + | | | ||
| + | |lr-mame2016-StormedBubbles | ||
| + | |2 | ||
| + | |May need calibration in service menu | ||
| + | |- | ||
| + | |Poka Poka Satan | ||
| + | |RA cfg | ||
| + | |ppsatan.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Only gun 2 can add coins | ||
| + | Trigger starts the game | ||
| + | Gun 2 start = 1-player game | ||
| + | Gun 1 start = 2-player game | ||
| + | Only add 1 coin if a 1-player game is desired | ||
| + | Two guns are needed for this game regardless of mode | ||
| + | Gun 1 aims at the left screen | ||
| + | Gun 2 aims at the right screen | ||
| + | Trigger pull appears to have delayed reaction on screen | ||
| + | |- | ||
| + | |Police Trainer | ||
| + | |RA cfg | ||
| + | |policetr.zip | ||
| + | |.245 | ||
| + | |bsmt2000.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Pop Shot | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Rail Chase | ||
| + | |RA cfg | ||
| + | |rchase.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Rail Chase 2 | ||
| + | | | ||
| + | |rchase2.zip | ||
| + | |.245 | ||
| + | |segabill.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |UNSUPPORTED: Runs but is unplayably slow | ||
| + | |- | ||
| + | |Rambo 3 | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | |rambo3.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |2 | ||
| + | |Uses FBNeo trackball -> lightgun hack | ||
| + | Do not delete game options file | ||
| + | Pump action = alternate weapon | ||
| + | |- | ||
| + | |Ranger Mission | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVMEM | ||
| + | NVMEM2 | ||
| + | |rangrmsn.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |2 | ||
| + | |Reload via pump action | ||
| + | |- | ||
| + | |Rapid Fire | ||
| + | |RA cfg | ||
| + | |rapidfir.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Razzmatazz | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | |razmataz.zip | ||
| + | |.174 | ||
| + | | | ||
| + | |lr-mame2016-StormedBubbles | ||
| + | |2 | ||
| + | (see notes)* | ||
| + | |*Lightgun emulating dial = imperfect alignment | ||
| + | |- | ||
| + | |Revolution X | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | NVRAM | ||
| + | |revx.zip | ||
| + | |.174 | ||
| + | | | ||
| + | |lr-mame2016-StormedBubbles | ||
| + | |3 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Road Runner (1977) | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | |roadrunm.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | Same gameplay as Desert Gun | ||
| + | |- | ||
| + | |Sea Wolf | ||
| + | | | ||
| + | |seawolf.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Sea Wolf II | ||
| + | | | ||
| + | |seawolf2.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Sega Clay Challenge | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVMEM | ||
| + | NVMEM2 | ||
| + | |claychal.zip | ||
| + | |.245 | ||
| + | |/home/pi/RetroPie/BIOS/dc/... | ||
| + | awbios.zip | ||
| + | |lr-flycast | ||
| + | |2 | ||
| + | |Reload via pump action | ||
| + | 3–6-player modes are turn based | ||
| + | |- | ||
| + | |Sharpshooter | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | NVRAM | ||
| + | |sshooter.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Shooting Gallery | ||
| + | | | ||
| + | |shootgal.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Game starts immediately after inserting coin | ||
| + | If calibration adjustments are needed: | ||
| + | - Turn on the service dip switch, and wait a few seconds | ||
| + | - Calibration screen will appear | ||
| + | - Bottom 4 dip switches make fixed additive adjustments | ||
| + | |- | ||
| + | |Shooting Master | ||
| + | |RA cfg | ||
| + | |shtngmst.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Shootout at Old Tucson | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | NVRAM | ||
| + | |(see notes)* | ||
| + | | | ||
| + | | | ||
| + | |lr-opera | ||
| + | |1 | ||
| + | |lr-opera only supports one gun | ||
| + | Gun 1 controls player 2 | ||
| + | Reload by shooting offscreen | ||
| + | <nowiki>*</nowiki>Launch game via Shootout at Old Tucson (USA).zip | ||
| + | containing Shootout at Old Tucson (USA).iso | ||
| + | |- | ||
| + | |Showdown | ||
| + | | | ||
| + | |showdown.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |UNSUPPORTED | ||
| + | No configuration provided, but the game works fine | ||
| + | |- | ||
| + | |Silent Scope | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Silent Scope 2 | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Not yet emulated | ||
| + | |- | ||
| + | |Sky Raider (1978) | ||
| + | | | ||
| + | |skyraid.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Alignment deteriorates as the game progresses | ||
| + | Pump action or front-left button (hold) = speed up | ||
| + | Back-left button (hold) = slow down | ||
| + | Release either button to return to normal speed | ||
| + | Speed can also be controlled with an analog input | ||
| + | |- | ||
| + | |Space Gun | ||
| + | |RA cfg | ||
| + | |spacegun.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Pedal or pump action (hold) = backpedal | ||
| + | Back-left button = cycle weapons | ||
| + | |- | ||
| + | |Space Harrier | ||
| + | | | ||
| + | |sharrier.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Space Pirates | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | Use Hypseus Singe version instead! | ||
| + | |- | ||
| + | |Space Walk | ||
| + | | | ||
| + | |spacwalk.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Sports Shooting USA | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | |sprtshot.zip | ||
| + | |.245 | ||
| + | |/home/pi/RetroPie/BIOS/dc/... | ||
| + | awbios.zip | ||
| + | |lr-flycast | ||
| + | |2 | ||
| + | |Reload by shooting offscreen | ||
| + | |- | ||
| + | |Starblade | ||
| + | |Core options | ||
| + | |starblad.zip | ||
| + | |.78 | ||
| + | | | ||
| + | |lr-mame2003-plus | ||
| + | |1 | ||
| + | |Uses core option for lightgun overriding AD_STICK | ||
| + | Do not delete game options file | ||
| + | |- | ||
| + | |Star Wars (1983) | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | |starwars.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Trigger starts the game | ||
| + | |- | ||
| + | |Star Wars (1993) | ||
| + | |MAME cfg | ||
| + | |swa.zip | ||
| + | |.160 | ||
| + | | | ||
| + | |lr-mame2015-StormedBubbles | ||
| + | |1 | ||
| + | |Game is in Japanese | ||
| + | English version does not play at full speed on Pi | ||
| + | |- | ||
| + | |Star Wars Trilogy Arcade | ||
| + | | | ||
| + | |swtrilgy.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |Supermodel | ||
| + | |1 | ||
| + | (see notes)* | ||
| + | |*Bug: DO NOT press Start/Event until Darth Vader appears | ||
| + | |- | ||
| + | |Steel Gunner | ||
| + | |RA cfg | ||
| + | |sgunner.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Steel Gunner 2 | ||
| + | |RA cfg | ||
| + | |sgunner2.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Tail Gunner | ||
| + | | | ||
| + | |tailg.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Pump action or front-left button (hold) = shield | ||
| + | |- | ||
| + | |Target Hits | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | |targeth.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Terminator 2: | ||
| + | Judgment Day | ||
| + | |RA cfg | ||
| + | NVRAM | ||
| + | |term2.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Pump action = secondary weapon | ||
| + | |- | ||
| + | |Tickee Tickats | ||
| + | |RA cfg | ||
| + | |tickee.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Time Crisis | ||
| + | | | ||
| + | |timecris.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |UNSUPPORTED: Loads but fails boot checks | ||
| + | |- | ||
| + | |Top Gunner (1986) | ||
| + | | | ||
| + | |topgunnr.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Calibration on first startup can be bypassed: | ||
| + | -Pull trigger until "calibration error" appears | ||
| + | -Use pump action to bypass this message | ||
| + | Y-axis needs to be inverted in tab menu if it isn't already | ||
| + | Gun Y-axis is also mapped to speed/angle control | ||
| + | Pump action or front-left button (single press) = shield | ||
| + | |- | ||
| + | |Total Vice | ||
| + | | | ||
| + | |totlvice.zip | ||
| + | |.245 | ||
| + | |totlvice/639eba01.chd | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |UNSUPPORTED: Runs but is unplayably slow | ||
| + | |- | ||
| + | |Touchmaster (series) | ||
| + | | | ||
| + | |various | ||
| + | |.245 | ||
| + | |microtouch.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |UNSUPPORTED | ||
| + | No configuration provided, but these games work fine | ||
| + | |- | ||
| + | |Triple Hunt: | ||
| + | Hit the Bear | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | NVRAM | ||
| + | |triplhna.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Make a copy of triplhnt.zip, and rename it triplhna.zip | ||
| + | |- | ||
| + | |Triple Hunt: | ||
| + | Raccoon Hunt | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | NVRAM | ||
| + | |triplhnb.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Make a copy of triplhnt.zip, and rename it triplhnb.zip | ||
| + | |- | ||
| + | |Triple Hunt: | ||
| + | Witch Hunt | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | MAME cfg | ||
| + | MAME artwork | ||
| + | NVRAM | ||
| + | |triplhnt.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |Trophy Hunting: | ||
| + | Bear & Moose | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | |trophyh.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |2 | ||
| + | |Reload via pump action | ||
| + | Must reload before choosing a menu option | ||
| + | |- | ||
| + | |Turkey Hunting USA | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | |turkhunt.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | Reload via pump action | ||
| + | Must reload before choosing a menu option | ||
| + | |- | ||
| + | |Turkey Shoot | ||
| + | |RA cfg | ||
| + | |tshoot.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Pump action / front-left button = grenade | ||
| + | Back-left button = "gobble" (freeze enemies temporarily) | ||
| + | |- | ||
| + | |Tut's Tomb | ||
| + | |RA cfg | ||
| + | |tutstomb.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Under Fire | ||
| + | |RA cfg | ||
| + | |undrfire.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Reload by shooting offscreen | ||
| + | Pump action = secondary weapon | ||
| + | |- | ||
| + | |Virtua Cop | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | |- | ||
| + | |Virtua Cop 2 | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | |- | ||
| + | |VS. Duck Hunt | ||
| + | |RA cfg | ||
| + | |duckhunt.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | |- | ||
| + | |VS. Freedom Force | ||
| + | |RA cfg | ||
| + | |vsfdf.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | |- | ||
| + | |VS. Gumshoe | ||
| + | |RA cfg | ||
| + | |vsgshoe.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | | | ||
| + | |- | ||
| + | |VS. Hogan's Alley | ||
| + | |RA cfg | ||
| + | |hogalley.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | |- | ||
| + | |Who Dunit | ||
| + | |RA cfg | ||
| + | |whodunit.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |2-player mode is turn based | ||
| + | |- | ||
| + | |Who Shot Johnny Rock? | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |Does not load in any Pi-compatible emulator | ||
| + | Use Hypseus Singe version instead! | ||
| + | |- | ||
| + | |Wild Gunman | ||
| + | (PlayChoice-10) | ||
| + | |RA cfg | ||
| + | MAME cfg | ||
| + | |pc_wgnmn.zip | ||
| + | |.245 | ||
| + | |playch10.zip | ||
| + | |lr-mame-StormedBubbles | ||
| + | |1 | ||
| + | |Game loads to a black screen | ||
| + | Front-right button brings up menu | ||
| + | Pump or front-left button = cycle game types | ||
| + | Trigger starts the game | ||
| + | Game otherwise plays the same as the NES version | ||
| + | Does not require precision aiming: | ||
| + | - 1-opponent game only requires you to hit the screen | ||
| + | - 2-opponent game divides the screen into 2 hitboxes | ||
| + | - Gang game only has hitboxes around windows | ||
| + | |- | ||
| + | |Wild Pilot | ||
| + | | | ||
| + | |wildplt.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Alignment is poor on level-select screen but is fine in game | ||
| + | Pump action = fire missile | ||
| + | Back-left button = drop large bomb | ||
| + | |- | ||
| + | |Wing Shooting | ||
| + | Championship | ||
| + | |RA cfg | ||
| + | Core options | ||
| + | |wschamp.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-fbneo | ||
| + | |2 | ||
| + | |Reload via pump action | ||
| + | Must reload before choosing a menu option | ||
| + | |- | ||
| + | |Zero Point | ||
| + | |RA cfg | ||
| + | |zeropnt.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | | | ||
| + | |- | ||
| + | |Zero Point 2 | ||
| + | |RA cfg | ||
| + | |zeropnt2.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Reload by shooting offscreen | ||
| + | Only some minigames require reloading | ||
| + | |- | ||
| + | |Zombie Raid | ||
| + | |RA cfg | ||
| + | |zombraid.zip | ||
| + | |.245 | ||
| + | | | ||
| + | |lr-mame-StormedBubbles | ||
| + | |2 | ||
| + | |Reload via pump action | ||
| + | |- | ||
| + | |'''Playable: 139''' | ||
| + | | | ||
| | | | ||
| | | | ||
Revision as of 15:27, 6 December 2022
3DO
| Game | BB9 DefaultConfig. Files(included in image) | ROM | Extra Files | # Guns(see bottomof list)* | Emulator | Notes |
| Corpse Killer | RA config | Corpse Killer (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Crime Patrol | RA config | Crime Patrol (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Demolition Man | RA config | Demolition Man (USA).cue | Demolition Man (USA).bin | 1 | lr-opera | Press front-right button to calibrate |
| Drug Wars | RA config | Drug Wars (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| The Last Bounty Hunter | RA config | Last Bounty Hunter, The (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Mad Dog II: The Lost Gold | RA config | Mad Dog II - The Lost Gold (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Mad Dog McCree | RA config | Mad Dog McCree (USA).iso | 1 | lr-opera | UNSUPPORTED:
Config file provided, but can't reload Calibrate in options menu | |
| Space Pirates | RA config | Space Pirates (USA).iso | 1 | lr-opera | UNSUPPORTED:
Config file provided, but can't reload Calibrate in options menu | |
| Who Shot Johnny Rock? | RA config | Who Shot Johnny Rock (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Playable: 7 | ||||||
| *lr-opera only supports 1 gun |
Arcade
| Game | BB9 DefaultConfig. Files(included in image) | ROM | Set | Extra Files | Emulator | # Guns | Notes |
| 2 Spicy | Not yet emulated | ||||||
| Alien 3: The Gun | RA cfg | alien3.zip | .245 | lr-mame-StormedBubbles | 2 | Trigger starts the game
Pump action = secondary weapon | |
| Area 51 | RA cfg | area51.zip | .78 | area51/area51.chd | lr-mame2003-plus | 2 | May need calibration in service menu
Reload by shooting offscreen Use grenade by shooting it |
| Area 51 /
Maximum Force Duo |
RA cfg | area51mx.zip | .78 | area51mx/area51mx.chd | lr-mame2003-plus | 2 | May need calibration in service menu
Reload by shooting offscreen Area 51: Use grenade by shooting it |
| Area 51 Site 4 | Not yet emulated | ||||||
| Avalanche | avalnche.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Bang! | RA cfg | bang.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Battle Shark | bshark.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Beast Busters | RA cfg
MAME cfg |
bbusters.zip | .245 | lr-mame-StormedBubbles | 3 | Pump action = throw grenades | |
| Beast Busters:
Second Nightmare |
Not yet emulated | ||||||
| Behind... Enemy Lines | Does not load in any Pi-compatible emulator | ||||||
| Big Buck Hunter | bbh.zip
(see notes)* |
.245 | bbh/bbh_v1.00.14.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *bbh.zip is a dummy file that you create yourself | |
| Big Buck Hunter II:
Sportsman's Paradise |
bbh2sp.zip
(see notes)* |
.245 | bbh2sp/bbh2sp_v2.02.11.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *bbh2sp.zip is a dummy file that you create yourself | |
| Big Buck Hunter:
Call of the Wild |
bbhcotw.zip | .245 | bbhcotw/bbhcotw_v3.02.05_cf.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based | |
| Big Buck Hunter:
Shooter's Challenge |
bbhsc.zip
(see notes)* |
.245 | bbhsc/bbhsc_v1.60.01.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *bbhsc.zip is a dummy file that you create yourself | |
| Blue Shark | RA cfg
Core options MAME cfg MAME artwork |
blueshrk.zip | .245 | lr-mame-StormedBubbles | 1 | Game starts immediately after adding coin | |
| Bomb Bee | bombbee.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Born to Fight | RA cfg | borntofi.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Bronx | RA cfg | bronx.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Bubble Trouble:
Golly! Ghost! 2 |
RA cfg
MAME cfg MAME artwork NVRAM |
bubbletr.zip | .245 | namcoc65.zip | lr-mame-StormedBubbles | 2 | |
| CarnEvil | carnevil.zip | .78 | carnevil/carnevil.chd | lr-mame2003-plus | 2 | UNSUPPORTED: Runs but is very slow
Reducing CPU speed in core options helps a little | |
| Carnival King | carnking.zip
(see notes)* |
.245 | carnking/carnival_king_v_1.00.11.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *carnking.zip is a dummy file that you create yourself | |
| Catch-22 | RA cfg | catch22.zip | .245 | lr-mame-StormedBubbles | 1 | Alternate version of Combat | |
| Cheyenne | RA cfg | cheyenne.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Chiller | RA cfg | chiller.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Circus | MAME cfg
MAME artwork MAME samples |
circus.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Claybuster | RA cfg
Core options MAME cfg MAME artwork |
claybust.zip | .245 | lr-mame-StormedBubbles | 1 | No audio | |
| Clay Pigeon | RA cfg | claypign.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
Only one shot per clay (no reloading) | |
| Clowns | MAME cfg
MAME artwork MAME samples |
clowns.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Combat | RA cfg | combat.zip | .245 | lr-mame-StormedBubbles | Alternate version of Catch-22 | ||
| Confidential Mission | RA cfg
Core options NVMEM |
confmiss.zip | .245 | confmiss/gds-0001.chd
The remaining files go in /home/pi/RetroPie/BIOS/dc/ naomigd.zip mie.zip jvs13551.zip segadimm.zip |
lr-flycast | 2 | Reload by shooting offscreen
The calibration request can be ignored |
| Cosmoswat | Not yet emulated | ||||||
| Crackshot | RA cfg | cracksht.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Crazzy Clownz | cclownz.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Crime Patrol | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Crime Patrol 2:
Drug Wars |
Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Crisis Zone | Not yet emulated | ||||||
| Crossbow | RA cfg | crossbow.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Crypt Killer | RA cfg
MAME cfg |
cryptklr.zip | .78 | cryptklr/420uaa04.chd | lr-mame2003-plus | 3 | Reload via pump action |
| Cutie Q | cutieq.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Cyber Tank | RA cfg
Core options |
cybertnk.zip | .245 | lr-fbneo | 1 | Requires steering, braking, and accelerating
Steering: Use wheel, controller, or gun 1's D-pad (left/right) Brake/gas: Use gun 1's D-pad (down/up) Setups: - Solo driver: P1 = controller 1 (steers and fires shells) - Solo gunner: P1 + P2 = gun 1 (steers with D-pad) - Two players: P1 = controller 1, P2 = gun 1 Gun 1 controls: Pump action = alternate fire Gun D-pad = optional steering | |
| Cycle Shooting | Not yet emulated | ||||||
| D-Day | RA cfg | dday.zip | .245 | lr-mame-StormedBubbles | 1 | Use onscreen turret as guide for aim | |
| Dead Eye (1978) | RA cfg | deadeye.zip | .245 | lr-mame-StormedBubbles | 1 | 2–4-player modes are turn based | |
| Death Crimson OX | RA cfg
Core options NVMEM |
deathcox.zip | .245 | All of these files go in
/home/pi/RetroPie/BIOS/dc/ naomi.zip mie.zip jvs13551.zip |
lr-flycast | 2 | Reload by pointing the gun offscreen |
| Deer Hunting USA
(v4.3) |
RA cfg
Core options |
deerhunt.zip | .245 | lr-fbneo | 1 | Reload via pump action | |
| Desert Gun | RA cfg
Core options MAME cfg MAME artwork |
desertgu.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
Same game as Road Runner (1977) | |
| Desert Patrol | Not yet emulated | ||||||
| Destroyer (1977) | destroyr.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action = adjust speed | ||
| DragonGun | RA cfg | dragngun.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Duck Hunt
(PlayChoice-10) |
RA cfg
MAME cfg |
pc_duckh | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
Front-right button brings up menu Pump action or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version |
| Egg Venture | RA cfg | eggventr.zip | .245 | lr-mame-StormedBubbles | 2 | Forced to calibrate at the start of new game
Joining game in progress leads to poor calibration Calibration can be fixed at start of next minigame | |
| Egg Venture Deluxe | RA cfg | eggventrd.zip | .245 | lr-mame-StormedBubbles | 2 | Forced to calibrate at the start of new game
Joining game in progress leads to poor calibration Calibration can be fixed at start of next minigame | |
| The Empire Strikes Back | RA cfg
Core options MAME cfg |
esb.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger starts the game | |
| Evil Night | evilngt.zip | .245 | evilngt/810UBA02.chd | lr-mame-StormedBubbles | 3 | UNSUPPORTED: Loads but fails boot checks
US version of Hell Night | |
| Extreme Hunting | RA cfg
Core options NVMEM NVMEM2 |
xtrmhunt.zip | .245 | /home/pi/Retropie/BIOS/dc/...
awbios.zip |
lr-flycast | 2 | Reload via pump action |
| Extreme Hunting 2:
Tournament Edition |
RA cfg
Save state |
xtrmhnt2.gdi | .245 | xtrmhnt2/track01.iso
xtrmhnt2/track02.raw xtrmhnt2/track03.iso xtrmhnt2/track04.iso xtrmhnt2.bin The remaining files go in /home/pi/RetroPie/BIOS/dc/ dc_boot.bin dc_flash.bin dc_nvmem.bin |
lr-flycast | 2 | Original arcade game converted to Dreamcast format
Auto-loading save state restores calibration Reload via pump action 3–4-player modes are turn based |
| Fast Draw Showdown | Does not load in any Pi-compatible emulator | ||||||
| Firefox | Core options
MAME cfg |
firefox.zip | .139 | firefox/firefox.chd
22vp931.zip |
lr-mame2010-StormedBubbles | 1 | May need to wait a moment after startup to insert coins
Alignment on level-select screen is poor but is fine in game Y-axis needs to be inverted in tab menu if it isn't already Trigger starts the game Trigger = primary fire Front-left or back-left button = guided missile (steer with gun aim) |
| Freedom Fighter | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Gallagher's Gallary | Does not load in any Pi-compatible emulator | ||||||
| Gee Bee | geebee.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Ghost Hunter | RA cfg | ghoshunt.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Ghoul Panic | RA cfg | ghlpanic.zip | .139 | lr-mame2010-StormedBubbles | 2 | Does not run at full speed | |
| Golgo 13 | RA cfg | golgo13.zip | .139 | lr-mame2010-StormedBubbles | 1 | Does not run at full speed
Pump action, front-left button, or pedal (hold) = zoom | |
| Golgo 13
Kiseki no Dandou |
RA cfg | g13knd.zip | .139 | lr-mame2010-StormedBubbles | 1 | Does not run at full speed
Pump action, front-left button, or pedal (hold) = zoom | |
| Golly! Ghost! | RA cfg
MAME cfg MAME artwork NVRAM |
gollygho.zip | .245 | namcoc65.zip | lr-mame-StormedBubbles | 2 | |
| Great Guns | RA cfg
MAME cfg |
greatgun.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Gun Bullet | gunbulet.zip | .245 | lr-fbneo | 2 | UNSUPPORTED: Japanese version of Point Blank | ||
| Gun Champ | RA cfg | gunchamp.zip | .245 | lr-mame-StormedBubbles | 1 | No audio | |
| Gunblade NY | Does not load in any Pi-compatible emulator | ||||||
| Gunbuster | RA cfg | gunbustr.zip | .245 | lr-mame-StormedBubbles | 2 | The first player to select a character controls movement
Move by pointing gun to sides and using gun D-pad Pump action = secondary weapon Original cabinet had a link mode for 4 players (unsupported) | |
| Gunmania | Not yet emulated | ||||||
| Gypsy Juggler | MAME cfg | gypsyjug.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Hammer | RA cfg | hammer.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger = start | |
| Hell Night | hellngt.zip | .245 | hellngt/810eaa02.chd | lr-mame-StormedBubbles | 3 | UNSUPPORTED: Loads but fails boot checks
PAL version of Evil Night | |
| Hit N Miss | RA cfg | hitnmiss.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Hogan's Alley
(PlayChoice-10) |
RA cfg
MAME cfg |
pc_hgaly.zip | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
Front-right button brings up menu Pump action or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version |
| The House of the Dead | Does not load in any Pi-compatible emulator | ||||||
| The House of the Dead 2 | RA cfg
Core options NVMEM |
hotd2.zip | .245 | All of these files go in
/home/pi/RetroPie/BIOS/dc/ hod2bios.zip mie.zip jvs13551.zip gunsense.zip |
lr-flycast | 2 | Only gun 1 can add coins
Reload by pointing the gun offscreen |
| Invasion: The Abductors | RA cfg
Core options MAME cfg |
invasnab.zip | .245 | tms32032.zip | lr-mame-StormedBubbles | 2 | Does not run at full speed
Reload by shooting offscreen |
| Judge Dredd | RA cfg | jdredd.zip | .160 | jdredd/jdreddc.chd
acpsx.zip |
lr-mame2015-StormedBubbles | 2 | May need Pi overclock activated in /boot/config.txt
Reload by shooting offscreen Pump action = secondary weapon |
| Jurassic Park | RA cfg | jpark.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Jurassic Park 3 | Not yet emulated | ||||||
| Keisatsukan
(The Police 911) |
Not yet emulated | ||||||
| Keisatsukan 2
(The Police 911 2) |
Not yet emulated | ||||||
| L.A. Machineguns:
Rage of the Machines |
lamachin.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP | ||
| Laser Ghost | RA cfg
NVRAM |
lghost.zip | .245 | lr-mame-StormedBubbles | 3 | Trigger starts the game
Pump action = secondary weapon | |
| The Last Bounty Hunter | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Lethal Enforcers | RA cfg | lethalen.zip | .245 | lr-fbneo | 2 | Reload by shooting offscreen | |
| Lethal Enforcers II:
Gun Fighters |
RA cfg | le2.zip | .78 | lr-mame2003-plus | 2 | Reload by shooting offscreen | |
| Lethal Justice | RA cfg
Core options |
lethalj.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen | |
| Line of Fire | RA cfg
NVRAM |
loffire.zip | .245 | lr-mame-StormedBubbles | 2 | Trigger starts the game
Pump action = secondary weapon | |
| Lock-On | lockon.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action = missile
Back-left button = hover | ||
| Locked 'n Loaded | RA cfg
NVRAM |
lockload.zip | .245 | lr-mame-StormedBubbles | 2
(see notes)* |
*Bug: Player 2 cannot shoot near bottom-middle of screen
Game will briefly freeze and eventually crash if this occurs MAME labels this game as not working | |
| Lord of Gun | RA cfg
NVRAM |
lordgun.zip | .245 | lr-fbneo | 2 | Reload by shooting offscreen | |
| The Lost World:
Jurassic Park |
lostwsga.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP
Reload by shooting offscreen | ||
| Lucky & Wild | RA cfg
MAME cfg |
luckywld.zip | .245 | namcoc68.zip | lr-mame-StormedBubbles | 2 | Requires steering, braking, and accelerating
Steering: Use wheel, controller, or gun 1's D-pad (left/right) Brake/gas: Use L/R analog triggers or gun 1's D-pad (down/up) Player 1 drives (see above) and shoots (gun 1) Player 2 shoots (gun 2) |
| Lupin III: The Shooting | RA cfg
Core options NVMEM |
lupinsho.zip | .245 | lupinsho/gds-0018.chd
lupinsho/gds-0018a.chd The remaining files go in /home/pi/RetroPie/BIOS/dc/ naomigd.zip mie.zip jvs13551.zip segadimm.zip |
lr-flycast | 2 | Reload by pointing the gun offscreen |
| M79 Ambush | m79amb.zip | .245 | lr-mame-StormedBubbles | 2 | |||
| Mad Dog II:
The Lost Gold |
Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Mad Dog McCree | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Mallet Madness | maletmad.zip | .245 | lr-mame-StormedBubbles | 1 | Cannot hide ticket nag message | ||
| Maximum Force | RA cfg | maxforce.zip | .78 | maxforce/maxforce.chd | lr-mame2003-plus | 2 | Reload by shooting offscreen |
| Mazan:
Flash of the Blade |
RA cfg
Core options NVMEM |
mazan.zip | .245 | All of these files go in
/home/pi/RetroPie/BIOS/dc/ naomi.zip mie.zip jvs13551.zip |
lr-flycast-mazan | 1 | Wave the gun to swing the sword
Aim towards the top of the screen to parry Pump action / front-left button (hold) = stab |
| The Maze of the Kings | RA cfg
Core options NVMEM |
mok.zip | .245 | mok/gds-0022.chd
The remaining files go in /home/pi/RetroPie/BIOS/dc/ naomigd.zip mie.zip jvs13551.zip |
lr-flycast | 2 | Reload by pointing the gun offscreen
The calibration request can be ignored |
| Mazer Blazer | RA cfg | mazerbla.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
MAME labels this game as not working (no audio) | |
| Mechanized Attack | RA cfg | mechatt.zip | .245 | ym2608.zip | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon |
| Mobile Suit Gundam
Final Shooting |
RA cfg | gdfs.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Monkey Magic | mmagic.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Must Shoot TV | RA cfg | shoottv.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Night Stocker | RA cfg
MAME cfg |
nstocker.zip | .245 | sente6vb.zip | lr-mame-StormedBubbles | 1 | Requires left/right steering
Can use controller, steering wheel, or gun D-pad |
| Ninja Assault | RA cfg
Core options NVMEM |
ninjaslt.zip | .245 | All of these files go in
/home/pi/RetroPie/BIOS/dc/ naomi.zip mie.zip jvs13551.zip |
lr-flycast-flyinghead | 2 | Only gun 1 can add coins
Reload by shooting offscreen |
| N.Y. Captor | RA cfg | nycaptor.zip | .245 | m68705p5.zip | lr-mame-StormedBubbles | 1 | |
| The Ocean Hunter | oceanhun.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP | ||
| Oh! Bakyuuun | ohbakyuun.zip | .174 | lr-mame2016-StormedBubbles | 2 | UNSUPPORTED: Japanese version of Ghoul Panic | ||
| One Shot One Kill | RA cfg | oneshot.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Operation Thunderbolt | RA cfg | othunder.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Operation
Thunder Hurricane |
Lightgun controls not yet emulated | ||||||
| Operation Tiger | optiger.zip | .245 | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | ||
| Operation Wolf | RA cfg | opwolf.zip | .245 | cchip.zip | lr-mame-StormedBubbles | 1 | Pump action = secondary weapon |
| Operation Wolf 3 | RA cfg | opwolf3.zip | .245 | lr-fbneo | 2 | Pump action = secondary weapon | |
| Platoon | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Point Blank | RA cfg | ptblank.zip | .245 | namcoc75.zip | lr-fbneo | 2 | Only gun 1 can add coins
Need volume boost? Do this... Add audio_volume = "12.0" to linked ptblank.cfg |
| Point Blank 2 | RA cfg
Core options |
ptblank2.zip | .174 | lr-mame2016-StormedBubbles | 2 | May need calibration in service menu | |
| Poka Poka Satan | RA cfg | ppsatan.zip | .245 | lr-mame-StormedBubbles | 2 | Only gun 2 can add coins
Trigger starts the game Gun 2 start = 1-player game Gun 1 start = 2-player game Only add 1 coin if a 1-player game is desired Two guns are needed for this game regardless of mode Gun 1 aims at the left screen Gun 2 aims at the right screen Trigger pull appears to have delayed reaction on screen | |
| Police Trainer | RA cfg | policetr.zip | .245 | bsmt2000.zip | lr-mame-StormedBubbles | 2 | |
| Pop Shot | Not yet emulated | ||||||
| Rail Chase | RA cfg | rchase.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Rail Chase 2 | rchase2.zip | .245 | segabill.zip | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | |
| Rambo 3 | RA cfg
Core options |
rambo3.zip | .245 | lr-fbneo | 2 | Uses FBNeo trackball -> lightgun hack
Do not delete game options file Pump action = alternate weapon | |
| Ranger Mission | RA cfg
Core options NVMEM NVMEM2 |
rangrmsn.zip | .245 | lr-fbneo | 2 | Reload via pump action | |
| Rapid Fire | RA cfg | rapidfir.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Razzmatazz | RA cfg
Core options MAME cfg |
razmataz.zip | .174 | lr-mame2016-StormedBubbles | 2
(see notes)* |
*Lightgun emulating dial = imperfect alignment | |
| Revolution X | RA cfg
MAME cfg NVRAM |
revx.zip | .174 | lr-mame2016-StormedBubbles | 3 | Pump action = secondary weapon | |
| Road Runner (1977) | RA cfg
Core options MAME cfg |
roadrunm.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
Same gameplay as Desert Gun | |
| Sea Wolf | seawolf.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Sea Wolf II | seawolf2.zip | .245 | lr-mame-StormedBubbles | 2 | |||
| Sega Clay Challenge | RA cfg
Core options NVMEM NVMEM2 |
claychal.zip | .245 | /home/pi/RetroPie/BIOS/dc/...
awbios.zip |
lr-flycast | 2 | Reload via pump action
3–6-player modes are turn based |
| Sharpshooter | RA cfg
MAME cfg NVRAM |
sshooter.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Shooting Gallery | shootgal.zip | .245 | lr-mame-StormedBubbles | 1 | Game starts immediately after inserting coin
If calibration adjustments are needed: - Turn on the service dip switch, and wait a few seconds - Calibration screen will appear - Bottom 4 dip switches make fixed additive adjustments | ||
| Shooting Master | RA cfg | shtngmst.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Shootout at Old Tucson | RA cfg
Core options NVRAM |
(see notes)* | lr-opera | 1 | lr-opera only supports one gun
Gun 1 controls player 2 Reload by shooting offscreen *Launch game via Shootout at Old Tucson (USA).zip containing Shootout at Old Tucson (USA).iso | ||
| Showdown | showdown.zip | .245 | lr-mame-StormedBubbles | 1 | UNSUPPORTED
No configuration provided, but the game works fine | ||
| Silent Scope | Not yet emulated | ||||||
| Silent Scope 2 | Not yet emulated | ||||||
| Sky Raider (1978) | skyraid.zip | .245 | lr-mame-StormedBubbles | 1 | Alignment deteriorates as the game progresses
Pump action or front-left button (hold) = speed up Back-left button (hold) = slow down Release either button to return to normal speed Speed can also be controlled with an analog input | ||
| Space Gun | RA cfg | spacegun.zip | .245 | lr-mame-StormedBubbles | 2 | Pedal or pump action (hold) = backpedal
Back-left button = cycle weapons | |
| Space Harrier | sharrier.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Space Pirates | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Space Walk | spacwalk.zip | .245 | lr-mame-StormedBubbles | 2 | |||
| Sports Shooting USA | RA cfg
Core options |
sprtshot.zip | .245 | /home/pi/RetroPie/BIOS/dc/...
awbios.zip |
lr-flycast | 2 | Reload by shooting offscreen |
| Starblade | Core options | starblad.zip | .78 | lr-mame2003-plus | 1 | Uses core option for lightgun overriding AD_STICK
Do not delete game options file | |
| Star Wars (1983) | RA cfg
Core options MAME cfg |
starwars.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger starts the game | |
| Star Wars (1993) | MAME cfg | swa.zip | .160 | lr-mame2015-StormedBubbles | 1 | Game is in Japanese
English version does not play at full speed on Pi | |
| Star Wars Trilogy Arcade | swtrilgy.zip | .245 | Supermodel | 1
(see notes)* |
*Bug: DO NOT press Start/Event until Darth Vader appears | ||
| Steel Gunner | RA cfg | sgunner.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Steel Gunner 2 | RA cfg | sgunner2.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Tail Gunner | tailg.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action or front-left button (hold) = shield | ||
| Target Hits | RA cfg
Core options |
targeth.zip | .245 | lr-fbneo | 2 | ||
| Terminator 2:
Judgment Day |
RA cfg
NVRAM |
term2.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Tickee Tickats | RA cfg | tickee.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Time Crisis | timecris.zip | .245 | lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks | ||
| Top Gunner (1986) | topgunnr.zip | .245 | lr-mame-StormedBubbles | 1 | Calibration on first startup can be bypassed:
-Pull trigger until "calibration error" appears -Use pump action to bypass this message Y-axis needs to be inverted in tab menu if it isn't already Gun Y-axis is also mapped to speed/angle control Pump action or front-left button (single press) = shield | ||
| Total Vice | totlvice.zip | .245 | totlvice/639eba01.chd | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | |
| Touchmaster (series) | various | .245 | microtouch.zip | lr-mame-StormedBubbles | 1 | UNSUPPORTED
No configuration provided, but these games work fine | |
| Triple Hunt:
Hit the Bear |
RA cfg
Core options MAME cfg NVRAM |
triplhna.zip | .245 | lr-mame-StormedBubbles | 1 | Make a copy of triplhnt.zip, and rename it triplhna.zip | |
| Triple Hunt:
Raccoon Hunt |
RA cfg
Core options MAME cfg NVRAM |
triplhnb.zip | .245 | lr-mame-StormedBubbles | 1 | Make a copy of triplhnt.zip, and rename it triplhnb.zip | |
| Triple Hunt:
Witch Hunt |
RA cfg
Core options MAME cfg MAME artwork NVRAM |
triplhnt.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Trophy Hunting:
Bear & Moose |
RA cfg
Core options |
trophyh.zip | .245 | lr-fbneo | 2 | Reload via pump action
Must reload before choosing a menu option | |
| Turkey Hunting USA | RA cfg
Core options |
turkhunt.zip | .245 | lr-fbneo | 1 | 2-player mode is turn based
Reload via pump action Must reload before choosing a menu option | |
| Turkey Shoot | RA cfg | tshoot.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action / front-left button = grenade
Back-left button = "gobble" (freeze enemies temporarily) | |
| Tut's Tomb | RA cfg | tutstomb.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Under Fire | RA cfg | undrfire.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen
Pump action = secondary weapon | |
| Virtua Cop | Does not load in any Pi-compatible emulator | ||||||
| Virtua Cop 2 | Does not load in any Pi-compatible emulator | ||||||
| VS. Duck Hunt | RA cfg | duckhunt.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| VS. Freedom Force | RA cfg | vsfdf.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| VS. Gumshoe | RA cfg | vsgshoe.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| VS. Hogan's Alley | RA cfg | hogalley.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Who Dunit | RA cfg | whodunit.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Who Shot Johnny Rock? | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Wild Gunman
(PlayChoice-10) |
RA cfg
MAME cfg |
pc_wgnmn.zip | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
Front-right button brings up menu Pump or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version Does not require precision aiming: - 1-opponent game only requires you to hit the screen - 2-opponent game divides the screen into 2 hitboxes - Gang game only has hitboxes around windows |
| Wild Pilot | wildplt.zip | .245 | lr-mame-StormedBubbles | 2 | Alignment is poor on level-select screen but is fine in game
Pump action = fire missile Back-left button = drop large bomb | ||
| Wing Shooting
Championship |
RA cfg
Core options |
wschamp.zip | .245 | lr-fbneo | 2 | Reload via pump action
Must reload before choosing a menu option | |
| Zero Point | RA cfg | zeropnt.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Zero Point 2 | RA cfg | zeropnt2.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen
Only some minigames require reloading | |
| Zombie Raid | RA cfg | zombraid.zip | .245 | lr-mame-StormedBubbles | 2 | Reload via pump action | |
| Playable: 139 |