Difference between revisions of "Namco System 357"

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(Added Namco System 357 page)
 
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==== '''Files''' ====
 
==== '''Files''' ====
 
You will need the following files that contain the specific RPCS3 fork calibrated for each game packaged with the rom file:  
 
You will need the following files that contain the specific RPCS3 fork calibrated for each game packaged with the rom file:  
 
 
* Dark Escape 4D (READY TO PLAY)  
 
* Dark Escape 4D (READY TO PLAY)  
 
* Deadstorm Pirates Special Edition (READY TO PLAY)
 
* Deadstorm Pirates Special Edition (READY TO PLAY)
Line 11: Line 10:
  
 
Plus the following to control 2 player guns:
 
Plus the following to control 2 player guns:
 
 
* Reshade – Dark Escape 4D will not display a border through the lightgun software
 
* Reshade – Dark Escape 4D will not display a border through the lightgun software
 
* DemulShooter – Required to detect gun settings.  
 
* DemulShooter – Required to detect gun settings.  
Line 19: Line 17:
  
 
==== '''DemulShooter Setup''' ====
 
==== '''DemulShooter Setup''' ====
Launch DemulShooter_GUI and select your 1 and 2 player guns from the Page Selection dropdown menu and run complete the setup according to the Demulshooter wiki.  
+
* Launch DemulShooter_GUI and select your 1 and 2 player guns from the Page Selection dropdown menu and run complete the setup according to the Demulshooter wiki.
 
+
* Chose RPCS3 (System 357) from the Page Selection dropdown. Press the button for each game and navigate to the directory containing rpcs3-gun.exe to apply shaders fixes.  
Chose RPCS3 (System 357) from the Page Selection dropdown. Press the button for each game and navigate to the directory containing rpcs3-gun.exe to apply shaders fixes.
+
* Ensure the start buttons on the RPCS3 page match your P1/P2 gun start button settings and press the Save Config button.  
 
 
Ensure the start buttons on the RPCS3 page match your P1/P2 gun start button settings and press the Save Config button.  
 
  
 
==== '''Final Calibration & Launching''' ====
 
==== '''Final Calibration & Launching''' ====
In game press space bar, use arrow keys to go to the I/O test and press enter, select gun test and press G on keyboard to start gun calibration if required
+
* In game press space bar, use arrow keys to go to the I/O test and press enter, select gun test and press G on keyboard to start gun calibration if required
 
+
* Launch each game with an AHK script.
Launch each game with an AHK script.  
+
 
+
----
<nowiki>----</nowiki>
 
  
 
== '''GAMES''' ==
 
== '''GAMES''' ==
Line 38: Line 33:
  
 
Run the game with the following script to launch with Demulshooter and change hardcoded buttons:
 
Run the game with the following script to launch with Demulshooter and change hardcoded buttons:
 
 
<nowiki>#</nowiki>SingleInstance force
 
<nowiki>#</nowiki>SingleInstance force
 
+
                                             
                                                  
 
 
 
 
Run, C:\Namco System 357\Dark Escape 4D (READY TO PLAY)\rpcs3-gun.exe --no-gui `"`%RPCS3_GAMEID`%:SCEEXE000`"
 
Run, C:\Namco System 357\Dark Escape 4D (READY TO PLAY)\rpcs3-gun.exe --no-gui `"`%RPCS3_GAMEID`%:SCEEXE000`"
 
 
Sleep, 4000
 
Sleep, 4000
 
 
Run, C:\DemulShooter\DemulShooterX64.exe -target=rpcs3 -rom=de4d
 
Run, C:\DemulShooter\DemulShooterX64.exe -target=rpcs3 -rom=de4d
 
  
 
5::f
 
5::f
 
 
6::g
 
6::g
 
 
MButton::d
 
MButton::d
 
  
 
Esc::
 
Esc::
 
 
  Process,Close,rpcs3-gun.exe
 
  Process,Close,rpcs3-gun.exe
 
 
  Process,Close,DemulShooterX64.exe
 
  Process,Close,DemulShooterX64.exe
 
+
  Run,taskkill /im "rpcs3-gun" /F
   Run,taskkill /im "rpcs3-gun" /F
+
  Run,taskkill /im "DemulShooterX64.exe" /F
 
+
  sleep, 500
   Run,taskkill /im "DemulShooterX64.exe" /F
+
  ExitApp
 
+
----
   sleep, 500
 
 
 
   ExitApp
 
 
 
<nowiki>----</nowiki>
 
  
 
'''Deadstorm Pirates'''
 
'''Deadstorm Pirates'''
  
 
Run the game with the following script to launch with DemulShooter and change hardcoded buttons (wheel is mapped to Left/Right pad on gun and just needs to be held down):
 
Run the game with the following script to launch with DemulShooter and change hardcoded buttons (wheel is mapped to Left/Right pad on gun and just needs to be held down):
 
 
<nowiki>#</nowiki>SingleInstance force
 
<nowiki>#</nowiki>SingleInstance force
  
  
 
Run, C:\Namco System 357\Deadstorm Pirates Special Edition (READY TO PLAY)\rpcs3-gun.exe --no-gui `"`%RPCS3_GAMEID`%:SCEEXE000`"
 
Run, C:\Namco System 357\Deadstorm Pirates Special Edition (READY TO PLAY)\rpcs3-gun.exe --no-gui `"`%RPCS3_GAMEID`%:SCEEXE000`"
 
 
Sleep, 9000
 
Sleep, 9000
 
 
Run, C:\DemulShooter\DemulShooterX64.exe -target=rpcs3 -rom=deadstorm
 
Run, C:\DemulShooter\DemulShooterX64.exe -target=rpcs3 -rom=deadstorm
 
  
 
5::f
 
5::f
 
 
6::g
 
6::g
 
 
MButton::d
 
MButton::d
 
  
 
Left::
 
Left::
 
 
send {WheelDown 5}
 
send {WheelDown 5}
 
 
return
 
return
  
 
Right::
 
Right::
 
 
send {WheelUp 5}
 
send {WheelUp 5}
 
 
return
 
return
 
  
 
Esc::
 
Esc::
 
 
  Process,Close,rpcs3-gun.exe
 
  Process,Close,rpcs3-gun.exe
 
+
  Run,taskkill /im "rpcs3-gun" /F
   Run,taskkill /im "rpcs3-gun" /F
 
 
 
 
  Process,Close,DemulShooterX64.exe
 
  Process,Close,DemulShooterX64.exe
 
+
  Run,taskkill /im "DemulShooterX64" /F   
   Run,taskkill /im "DemulShooterX64" /F   
+
  sleep, 1000
 
+
  ExitApp
   sleep, 1000
+
----
 
 
   ExitApp
 
 
 
<nowiki>----</nowiki>
 
  
 
'''Sailor Zombie'''
 
'''Sailor Zombie'''
  
 
Run the game with the following script to launch with DemulShooter and change hardcoded buttons:
 
Run the game with the following script to launch with DemulShooter and change hardcoded buttons:
 
 
<nowiki>#</nowiki>SingleInstance force
 
<nowiki>#</nowiki>SingleInstance force
  
 
Run, C:\Namco System 357\Sailor Zombie (READY TO PLAY)\rpcs3-gun.exe --no-gui `"`%RPCS3_GAMEID`%:SCEEXE000`"
 
Run, C:\Namco System 357\Sailor Zombie (READY TO PLAY)\rpcs3-gun.exe --no-gui `"`%RPCS3_GAMEID`%:SCEEXE000`"
 
 
Sleep, 6000
 
Sleep, 6000
 
 
Run, C:\DemulShooter_v11.1\DemulShooterX64.exe -target=rpcs3 -rom=sailorz
 
Run, C:\DemulShooter_v11.1\DemulShooterX64.exe -target=rpcs3 -rom=sailorz
 
  
 
5::f
 
5::f
 
 
6::g
 
6::g
 
 
MButton::d
 
MButton::d
 
  
 
Esc::
 
Esc::
 
 
  Process,Close,rpcs3-gun.exe
 
  Process,Close,rpcs3-gun.exe
 
+
  Run,taskkill /im "rpcs3-gun" /F
   Run,taskkill /im "rpcs3-gun" /F
 
 
 
 
  Process,Close,DemulShooterX64.exe
 
  Process,Close,DemulShooterX64.exe
 
+
  Run,taskkill /im "DemulShooterX64" /F   
   Run,taskkill /im "DemulShooterX64" /F   
+
  sleep, 1000
 
+
  ExitApp
=    sleep, 500 =
 
   ExitApp
 

Revision as of 05:24, 12 August 2025

Sys Description HERE

SETUP

Files

You will need the following files that contain the specific RPCS3 fork calibrated for each game packaged with the rom file:

  • Dark Escape 4D (READY TO PLAY)
  • Deadstorm Pirates Special Edition (READY TO PLAY)
  • Sailor Zombie (READY TO PLAY)

Plus the following to control 2 player guns:

  • Reshade – Dark Escape 4D will not display a border through the lightgun software
  • DemulShooter – Required to detect gun settings.

First Launch

Run each version of rpcs3-gun.exe and run the game to load shaders, exit through the RPCS3 menu to save settings.

DemulShooter Setup

  • Launch DemulShooter_GUI and select your 1 and 2 player guns from the Page Selection dropdown menu and run complete the setup according to the Demulshooter wiki.
  • Chose RPCS3 (System 357) from the Page Selection dropdown. Press the button for each game and navigate to the directory containing rpcs3-gun.exe to apply shaders fixes.
  • Ensure the start buttons on the RPCS3 page match your P1/P2 gun start button settings and press the Save Config button.

Final Calibration & Launching

  • In game press space bar, use arrow keys to go to the I/O test and press enter, select gun test and press G on keyboard to start gun calibration if required
  • Launch each game with an AHK script.

GAMES

Escape Room 4D

Reshade is required. Add the latest version to the game folder, run reshade and select Direct X 9 for the rpcs3-gun.exe.

Run the game with the following script to launch with Demulshooter and change hardcoded buttons: #SingleInstance force                                               Run, C:\Namco System 357\Dark Escape 4D (READY TO PLAY)\rpcs3-gun.exe --no-gui `"`%RPCS3_GAMEID`%:SCEEXE000`" Sleep, 4000 Run, C:\DemulShooter\DemulShooterX64.exe -target=rpcs3 -rom=de4d

5::f 6::g MButton::d

Esc::   Process,Close,rpcs3-gun.exe   Process,Close,DemulShooterX64.exe   Run,taskkill /im "rpcs3-gun" /F   Run,taskkill /im "DemulShooterX64.exe" /F   sleep, 500

 ExitApp

Deadstorm Pirates

Run the game with the following script to launch with DemulShooter and change hardcoded buttons (wheel is mapped to Left/Right pad on gun and just needs to be held down): #SingleInstance force


Run, C:\Namco System 357\Deadstorm Pirates Special Edition (READY TO PLAY)\rpcs3-gun.exe --no-gui `"`%RPCS3_GAMEID`%:SCEEXE000`" Sleep, 9000 Run, C:\DemulShooter\DemulShooterX64.exe -target=rpcs3 -rom=deadstorm

5::f 6::g MButton::d

Left:: send {WheelDown 5} return

Right:: send {WheelUp 5} return

Esc::   Process,Close,rpcs3-gun.exe   Run,taskkill /im "rpcs3-gun" /F   Process,Close,DemulShooterX64.exe   Run,taskkill /im "DemulShooterX64" /F    sleep, 1000   ExitApp


Sailor Zombie

Run the game with the following script to launch with DemulShooter and change hardcoded buttons: #SingleInstance force

Run, C:\Namco System 357\Sailor Zombie (READY TO PLAY)\rpcs3-gun.exe --no-gui `"`%RPCS3_GAMEID`%:SCEEXE000`" Sleep, 6000 Run, C:\DemulShooter_v11.1\DemulShooterX64.exe -target=rpcs3 -rom=sailorz

5::f 6::g MButton::d

Esc::   Process,Close,rpcs3-gun.exe   Run,taskkill /im "rpcs3-gun" /F   Process,Close,DemulShooterX64.exe   Run,taskkill /im "DemulShooterX64" /F    sleep, 1000   ExitApp