Difference between revisions of "Barebones Compatibility"
| Line 95: | Line 95: | ||
|- |
|- |
||
|*lr-opera only supports 1 gun |
|*lr-opera only supports 1 gun |
||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|} |
|||
== Arcade == |
|||
{| class="wikitable mw-collapsible mw-collapsed" |
|||
|+Click to Expand |
|||
|'''Game''' |
|||
|'''BB9 DefaultConfig. Files(included in image)''' |
|||
|'''ROM''' |
|||
|'''Set''' |
|||
|'''Extra Files''' |
|||
|'''Emulator''' |
|||
|'''# Guns''' |
|||
|'''Notes''' |
|||
|- |
|||
|2 Spicy |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Alien 3: The Gun |
|||
|RA cfg |
|||
|alien3.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Trigger starts the game |
|||
Pump action = secondary weapon |
|||
|- |
|||
|Area 51 |
|||
|RA cfg |
|||
|area51.zip |
|||
|.78 |
|||
|area51/area51.chd |
|||
|lr-mame2003-plus |
|||
|2 |
|||
|May need calibration in service menu |
|||
Reload by shooting offscreen |
|||
Use grenade by shooting it |
|||
|- |
|||
|Area 51 / |
|||
Maximum Force Duo |
|||
|RA cfg |
|||
|area51mx.zip |
|||
|.78 |
|||
|area51mx/area51mx.chd |
|||
|lr-mame2003-plus |
|||
|2 |
|||
|May need calibration in service menu |
|||
Reload by shooting offscreen |
|||
Area 51: Use grenade by shooting it |
|||
|- |
|||
|Area 51 Site 4 |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Avalanche |
|||
| |
|||
|avalnche.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Bang! |
|||
|RA cfg |
|||
|bang.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Battle Shark |
|||
| |
|||
|bshark.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Beast Busters |
|||
|RA cfg |
|||
MAME cfg |
|||
|bbusters.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|3 |
|||
|Pump action = throw grenades |
|||
|- |
|||
|Beast Busters: |
|||
Second Nightmare |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Behind... Enemy Lines |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
|- |
|||
|Big Buck Hunter |
|||
| |
|||
|bbh.zip |
|||
(see notes)* |
|||
|.245 |
|||
|bbh/bbh_v1.00.14.chd |
|||
iteagle.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|UNSUPPORTED: Loads but fails boot checks |
|||
2–4-player modes are turn based |
|||
<nowiki>*</nowiki>bbh.zip is a dummy file that you create yourself |
|||
|- |
|||
|Big Buck Hunter II: |
|||
Sportsman's Paradise |
|||
| |
|||
|bbh2sp.zip |
|||
(see notes)* |
|||
|.245 |
|||
|bbh2sp/bbh2sp_v2.02.11.chd |
|||
iteagle.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|UNSUPPORTED: Loads but fails boot checks |
|||
2–4-player modes are turn based |
|||
<nowiki>*</nowiki>bbh2sp.zip is a dummy file that you create yourself |
|||
|- |
|||
|Big Buck Hunter: |
|||
Call of the Wild |
|||
| |
|||
|bbhcotw.zip |
|||
|.245 |
|||
|bbhcotw/bbhcotw_v3.02.05_cf.chd |
|||
iteagle.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|UNSUPPORTED: Loads but fails boot checks |
|||
2–4-player modes are turn based |
|||
|- |
|||
|Big Buck Hunter: |
|||
Shooter's Challenge |
|||
| |
|||
|bbhsc.zip |
|||
(see notes)* |
|||
|.245 |
|||
|bbhsc/bbhsc_v1.60.01.chd |
|||
iteagle.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|UNSUPPORTED: Loads but fails boot checks |
|||
2–4-player modes are turn based |
|||
<nowiki>*</nowiki>bbhsc.zip is a dummy file that you create yourself |
|||
|- |
|||
|Blue Shark |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
MAME artwork |
|||
|blueshrk.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Game starts immediately after adding coin |
|||
|- |
|||
|Bomb Bee |
|||
| |
|||
|bombbee.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Born to Fight |
|||
|RA cfg |
|||
|borntofi.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Bronx |
|||
|RA cfg |
|||
|bronx.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Bubble Trouble: |
|||
Golly! Ghost! 2 |
|||
|RA cfg |
|||
MAME cfg |
|||
MAME artwork |
|||
NVRAM |
|||
|bubbletr.zip |
|||
|.245 |
|||
|namcoc65.zip |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|CarnEvil |
|||
| |
|||
|carnevil.zip |
|||
|.78 |
|||
|carnevil/carnevil.chd |
|||
|lr-mame2003-plus |
|||
|2 |
|||
|UNSUPPORTED: Runs but is very slow |
|||
Reducing CPU speed in core options helps a little |
|||
|- |
|||
|Carnival King |
|||
| |
|||
|carnking.zip |
|||
(see notes)* |
|||
|.245 |
|||
|carnking/carnival_king_v_1.00.11.chd |
|||
iteagle.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|UNSUPPORTED: Loads but fails boot checks |
|||
2–4-player modes are turn based |
|||
<nowiki>*</nowiki>carnking.zip is a dummy file that you create yourself |
|||
|- |
|||
|Catch-22 |
|||
|RA cfg |
|||
|catch22.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Alternate version of Combat |
|||
|- |
|||
|Cheyenne |
|||
|RA cfg |
|||
|cheyenne.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Chiller |
|||
|RA cfg |
|||
|chiller.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
|- |
|||
|Circus |
|||
|MAME cfg |
|||
MAME artwork |
|||
MAME samples |
|||
|circus.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
|- |
|||
|Claybuster |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
MAME artwork |
|||
|claybust.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|No audio |
|||
|- |
|||
|Clay Pigeon |
|||
|RA cfg |
|||
|claypign.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
Only one shot per clay (no reloading) |
|||
|- |
|||
|Clowns |
|||
|MAME cfg |
|||
MAME artwork |
|||
MAME samples |
|||
|clowns.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Combat |
|||
|RA cfg |
|||
|combat.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
| |
|||
|Alternate version of Catch-22 |
|||
|- |
|||
|Confidential Mission |
|||
|RA cfg |
|||
Core options |
|||
NVMEM |
|||
|confmiss.zip |
|||
|.245 |
|||
|confmiss/gds-0001.chd |
|||
The remaining files go in |
|||
/home/pi/RetroPie/BIOS/dc/ |
|||
naomigd.zip |
|||
mie.zip |
|||
jvs13551.zip |
|||
segadimm.zip |
|||
|lr-flycast |
|||
|2 |
|||
|Reload by shooting offscreen |
|||
The calibration request can be ignored |
|||
|- |
|||
|Cosmoswat |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Crackshot |
|||
|RA cfg |
|||
|cracksht.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
|- |
|||
|Crazzy Clownz |
|||
| |
|||
|cclownz.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Crime Patrol |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
Use Hypseus Singe version instead! |
|||
|- |
|||
|Crime Patrol 2: |
|||
Drug Wars |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
Use Hypseus Singe version instead! |
|||
|- |
|||
|Crisis Zone |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Crossbow |
|||
|RA cfg |
|||
|crossbow.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Crypt Killer |
|||
|RA cfg |
|||
MAME cfg |
|||
|cryptklr.zip |
|||
|.78 |
|||
|cryptklr/420uaa04.chd |
|||
|lr-mame2003-plus |
|||
|3 |
|||
|Reload via pump action |
|||
|- |
|||
|Cutie Q |
|||
| |
|||
|cutieq.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Cyber Tank |
|||
|RA cfg |
|||
Core options |
|||
|cybertnk.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|1 |
|||
|Requires steering, braking, and accelerating |
|||
Steering: |
|||
Use wheel, controller, or gun 1's D-pad (left/right) |
|||
Brake/gas: |
|||
Use gun 1's D-pad (down/up) |
|||
Setups: |
|||
- Solo driver: P1 = controller 1 (steers and fires shells) |
|||
- Solo gunner: P1 + P2 = gun 1 (steers with D-pad) |
|||
- Two players: P1 = controller 1, P2 = gun 1 |
|||
Gun 1 controls: |
|||
Pump action = alternate fire |
|||
Gun D-pad = optional steering |
|||
|- |
|||
|Cycle Shooting |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|D-Day |
|||
|RA cfg |
|||
|dday.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Use onscreen turret as guide for aim |
|||
|- |
|||
|Dead Eye (1978) |
|||
|RA cfg |
|||
|deadeye.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2–4-player modes are turn based |
|||
|- |
|||
|Death Crimson OX |
|||
|RA cfg |
|||
Core options |
|||
NVMEM |
|||
|deathcox.zip |
|||
|.245 |
|||
|All of these files go in |
|||
/home/pi/RetroPie/BIOS/dc/ |
|||
naomi.zip |
|||
mie.zip |
|||
jvs13551.zip |
|||
|lr-flycast |
|||
|2 |
|||
|Reload by pointing the gun offscreen |
|||
|- |
|||
|Deer Hunting USA |
|||
(v4.3) |
|||
|RA cfg |
|||
Core options |
|||
|deerhunt.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|1 |
|||
|Reload via pump action |
|||
|- |
|||
|Desert Gun |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
MAME artwork |
|||
|desertgu.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
Same game as Road Runner (1977) |
|||
|- |
|||
|Desert Patrol |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Destroyer (1977) |
|||
| |
|||
|destroyr.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Pump action = adjust speed |
|||
|- |
|||
|DragonGun |
|||
|RA cfg |
|||
|dragngun.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Duck Hunt |
|||
(PlayChoice-10) |
|||
|RA cfg |
|||
MAME cfg |
|||
|pc_duckh |
|||
|.245 |
|||
|playch10.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Game loads to a black screen |
|||
Front-right button brings up menu |
|||
Pump action or front-left button = cycle game types |
|||
Trigger starts the game |
|||
Game otherwise plays the same as the NES version |
|||
|- |
|||
|Egg Venture |
|||
|RA cfg |
|||
|eggventr.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Forced to calibrate at the start of new game |
|||
Joining game in progress leads to poor calibration |
|||
Calibration can be fixed at start of next minigame |
|||
|- |
|||
|Egg Venture Deluxe |
|||
|RA cfg |
|||
|eggventrd.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Forced to calibrate at the start of new game |
|||
Joining game in progress leads to poor calibration |
|||
Calibration can be fixed at start of next minigame |
|||
|- |
|||
|The Empire Strikes Back |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
|esb.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Trigger starts the game |
|||
|- |
|||
|Evil Night |
|||
| |
|||
|evilngt.zip |
|||
|.245 |
|||
|evilngt/810UBA02.chd |
|||
|lr-mame-StormedBubbles |
|||
|3 |
|||
|UNSUPPORTED: Loads but fails boot checks |
|||
US version of Hell Night |
|||
|- |
|||
|Extreme Hunting |
|||
|RA cfg |
|||
Core options |
|||
NVMEM |
|||
NVMEM2 |
|||
|xtrmhunt.zip |
|||
|.245 |
|||
|/home/pi/Retropie/BIOS/dc/... |
|||
awbios.zip |
|||
|lr-flycast |
|||
|2 |
|||
|Reload via pump action |
|||
|- |
|||
|Extreme Hunting 2: |
|||
Tournament Edition |
|||
|RA cfg |
|||
Save state |
|||
|xtrmhnt2.gdi |
|||
|.245 |
|||
|xtrmhnt2/track01.iso |
|||
xtrmhnt2/track02.raw |
|||
xtrmhnt2/track03.iso |
|||
xtrmhnt2/track04.iso |
|||
xtrmhnt2.bin |
|||
The remaining files go in |
|||
/home/pi/RetroPie/BIOS/dc/ |
|||
dc_boot.bin |
|||
dc_flash.bin |
|||
dc_nvmem.bin |
|||
|lr-flycast |
|||
|2 |
|||
|Original arcade game converted to Dreamcast format |
|||
Auto-loading save state restores calibration |
|||
Reload via pump action |
|||
3–4-player modes are turn based |
|||
|- |
|||
|Fast Draw Showdown |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
|- |
|||
|Firefox |
|||
|Core options |
|||
MAME cfg |
|||
|firefox.zip |
|||
|.139 |
|||
|firefox/firefox.chd |
|||
22vp931.zip |
|||
|lr-mame2010-StormedBubbles |
|||
|1 |
|||
|May need to wait a moment after startup to insert coins |
|||
Alignment on level-select screen is poor but is fine in game |
|||
Y-axis needs to be inverted in tab menu if it isn't already |
|||
Trigger starts the game |
|||
Trigger = primary fire |
|||
Front-left or back-left button = guided missile (steer with gun aim) |
|||
|- |
|||
|Freedom Fighter |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
Use Hypseus Singe version instead! |
|||
|- |
|||
|Gallagher's Gallary |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
|- |
|||
|Gee Bee |
|||
| |
|||
|geebee.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Ghost Hunter |
|||
|RA cfg |
|||
|ghoshunt.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Ghoul Panic |
|||
|RA cfg |
|||
|ghlpanic.zip |
|||
|.139 |
|||
| |
|||
|lr-mame2010-StormedBubbles |
|||
|2 |
|||
|Does not run at full speed |
|||
|- |
|||
|Golgo 13 |
|||
|RA cfg |
|||
|golgo13.zip |
|||
|.139 |
|||
| |
|||
|lr-mame2010-StormedBubbles |
|||
|1 |
|||
|Does not run at full speed |
|||
Pump action, front-left button, or pedal (hold) = zoom |
|||
|- |
|||
|Golgo 13 |
|||
Kiseki no Dandou |
|||
|RA cfg |
|||
|g13knd.zip |
|||
|.139 |
|||
| |
|||
|lr-mame2010-StormedBubbles |
|||
|1 |
|||
|Does not run at full speed |
|||
Pump action, front-left button, or pedal (hold) = zoom |
|||
|- |
|||
|Golly! Ghost! |
|||
|RA cfg |
|||
MAME cfg |
|||
MAME artwork |
|||
NVRAM |
|||
|gollygho.zip |
|||
|.245 |
|||
|namcoc65.zip |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Great Guns |
|||
|RA cfg |
|||
MAME cfg |
|||
|greatgun.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Gun Bullet |
|||
| |
|||
|gunbulet.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|2 |
|||
|UNSUPPORTED: Japanese version of Point Blank |
|||
|- |
|||
|Gun Champ |
|||
|RA cfg |
|||
|gunchamp.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|No audio |
|||
|- |
|||
|Gunblade NY |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
|- |
|||
|Gunbuster |
|||
|RA cfg |
|||
|gunbustr.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|The first player to select a character controls movement |
|||
Move by pointing gun to sides and using gun D-pad |
|||
Pump action = secondary weapon |
|||
Original cabinet had a link mode for 4 players (unsupported) |
|||
|- |
|||
|Gunmania |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Gypsy Juggler |
|||
|MAME cfg |
|||
|gypsyjug.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Hammer |
|||
|RA cfg |
|||
|hammer.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Trigger = start |
|||
|- |
|||
|Hell Night |
|||
| |
|||
|hellngt.zip |
|||
|.245 |
|||
|hellngt/810eaa02.chd |
|||
|lr-mame-StormedBubbles |
|||
|3 |
|||
|UNSUPPORTED: Loads but fails boot checks |
|||
PAL version of Evil Night |
|||
|- |
|||
|Hit N Miss |
|||
|RA cfg |
|||
|hitnmiss.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
|- |
|||
|Hogan's Alley |
|||
(PlayChoice-10) |
|||
|RA cfg |
|||
MAME cfg |
|||
|pc_hgaly.zip |
|||
|.245 |
|||
|playch10.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Game loads to a black screen |
|||
Front-right button brings up menu |
|||
Pump action or front-left button = cycle game types |
|||
Trigger starts the game |
|||
Game otherwise plays the same as the NES version |
|||
|- |
|||
|The House of the Dead |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
|- |
|||
|The House of the Dead 2 |
|||
|RA cfg |
|||
Core options |
|||
NVMEM |
|||
|hotd2.zip |
|||
|.245 |
|||
|All of these files go in |
|||
/home/pi/RetroPie/BIOS/dc/ |
|||
hod2bios.zip |
|||
mie.zip |
|||
jvs13551.zip |
|||
gunsense.zip |
|||
|lr-flycast |
|||
|2 |
|||
|Only gun 1 can add coins |
|||
Reload by pointing the gun offscreen |
|||
|- |
|||
|Invasion: The Abductors |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
|invasnab.zip |
|||
|.245 |
|||
|tms32032.zip |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Does not run at full speed |
|||
Reload by shooting offscreen |
|||
|- |
|||
|Judge Dredd |
|||
|RA cfg |
|||
|jdredd.zip |
|||
|.160 |
|||
|jdredd/jdreddc.chd |
|||
acpsx.zip |
|||
|lr-mame2015-StormedBubbles |
|||
|2 |
|||
|May need Pi overclock activated in /boot/config.txt |
|||
Reload by shooting offscreen |
|||
Pump action = secondary weapon |
|||
|- |
|||
|Jurassic Park |
|||
|RA cfg |
|||
|jpark.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Jurassic Park 3 |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Keisatsukan |
|||
(The Police 911) |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Keisatsukan 2 |
|||
(The Police 911 2) |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|L.A. Machineguns: |
|||
Rage of the Machines |
|||
| |
|||
|lamachin.zip |
|||
|.245 |
|||
| |
|||
|Supermodel |
|||
|1 |
|||
|Multi-mouse support for Supermodel is a WIP |
|||
|- |
|||
|Laser Ghost |
|||
|RA cfg |
|||
NVRAM |
|||
|lghost.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|3 |
|||
|Trigger starts the game |
|||
Pump action = secondary weapon |
|||
|- |
|||
|The Last Bounty Hunter |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
Use Hypseus Singe version instead! |
|||
|- |
|||
|Lethal Enforcers |
|||
|RA cfg |
|||
|lethalen.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|2 |
|||
|Reload by shooting offscreen |
|||
|- |
|||
|Lethal Enforcers II: |
|||
Gun Fighters |
|||
|RA cfg |
|||
|le2.zip |
|||
|.78 |
|||
| |
|||
|lr-mame2003-plus |
|||
|2 |
|||
|Reload by shooting offscreen |
|||
|- |
|||
|Lethal Justice |
|||
|RA cfg |
|||
Core options |
|||
|lethalj.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Reload by shooting offscreen |
|||
|- |
|||
|Line of Fire |
|||
|RA cfg |
|||
NVRAM |
|||
|loffire.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Trigger starts the game |
|||
Pump action = secondary weapon |
|||
|- |
|||
|Lock-On |
|||
| |
|||
|lockon.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Pump action = missile |
|||
Back-left button = hover |
|||
|- |
|||
|Locked 'n Loaded |
|||
|RA cfg |
|||
NVRAM |
|||
|lockload.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
(see notes)* |
|||
|*Bug: Player 2 cannot shoot near bottom-middle of screen |
|||
Game will briefly freeze and eventually crash if this occurs |
|||
MAME labels this game as not working |
|||
|- |
|||
|Lord of Gun |
|||
|RA cfg |
|||
NVRAM |
|||
|lordgun.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|2 |
|||
|Reload by shooting offscreen |
|||
|- |
|||
|The Lost World: |
|||
Jurassic Park |
|||
| |
|||
|lostwsga.zip |
|||
|.245 |
|||
| |
|||
|Supermodel |
|||
|1 |
|||
|Multi-mouse support for Supermodel is a WIP |
|||
Reload by shooting offscreen |
|||
|- |
|||
|Lucky & Wild |
|||
|RA cfg |
|||
MAME cfg |
|||
|luckywld.zip |
|||
|.245 |
|||
|namcoc68.zip |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Requires steering, braking, and accelerating |
|||
Steering: |
|||
Use wheel, controller, or gun 1's D-pad (left/right) |
|||
Brake/gas: |
|||
Use L/R analog triggers or gun 1's D-pad (down/up) |
|||
Player 1 drives (see above) and shoots (gun 1) |
|||
Player 2 shoots (gun 2) |
|||
|- |
|||
|Lupin III: The Shooting |
|||
|RA cfg |
|||
Core options |
|||
NVMEM |
|||
|lupinsho.zip |
|||
|.245 |
|||
|lupinsho/gds-0018.chd |
|||
lupinsho/gds-0018a.chd |
|||
The remaining files go in |
|||
/home/pi/RetroPie/BIOS/dc/ |
|||
naomigd.zip |
|||
mie.zip |
|||
jvs13551.zip |
|||
segadimm.zip |
|||
|lr-flycast |
|||
|2 |
|||
|Reload by pointing the gun offscreen |
|||
|- |
|||
|M79 Ambush |
|||
| |
|||
|m79amb.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Mad Dog II: |
|||
The Lost Gold |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
Use Hypseus Singe version instead! |
|||
|- |
|||
|Mad Dog McCree |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
Use Hypseus Singe version instead! |
|||
|- |
|||
|Mallet Madness |
|||
| |
|||
|maletmad.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Cannot hide ticket nag message |
|||
|- |
|||
|Maximum Force |
|||
|RA cfg |
|||
|maxforce.zip |
|||
|.78 |
|||
|maxforce/maxforce.chd |
|||
|lr-mame2003-plus |
|||
|2 |
|||
|Reload by shooting offscreen |
|||
|- |
|||
|Mazan: |
|||
Flash of the Blade |
|||
|RA cfg |
|||
Core options |
|||
NVMEM |
|||
|mazan.zip |
|||
|.245 |
|||
|All of these files go in |
|||
/home/pi/RetroPie/BIOS/dc/ |
|||
naomi.zip |
|||
mie.zip |
|||
jvs13551.zip |
|||
|lr-flycast-mazan |
|||
|1 |
|||
|Wave the gun to swing the sword |
|||
Aim towards the top of the screen to parry |
|||
Pump action / front-left button (hold) = stab |
|||
|- |
|||
|The Maze of the Kings |
|||
|RA cfg |
|||
Core options |
|||
NVMEM |
|||
|mok.zip |
|||
|.245 |
|||
|mok/gds-0022.chd |
|||
The remaining files go in |
|||
/home/pi/RetroPie/BIOS/dc/ |
|||
naomigd.zip |
|||
mie.zip |
|||
jvs13551.zip |
|||
|lr-flycast |
|||
|2 |
|||
|Reload by pointing the gun offscreen |
|||
The calibration request can be ignored |
|||
|- |
|||
|Mazer Blazer |
|||
|RA cfg |
|||
|mazerbla.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
MAME labels this game as not working (no audio) |
|||
|- |
|||
|Mechanized Attack |
|||
|RA cfg |
|||
|mechatt.zip |
|||
|.245 |
|||
|ym2608.zip |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Mobile Suit Gundam |
|||
Final Shooting |
|||
|RA cfg |
|||
|gdfs.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Monkey Magic |
|||
| |
|||
|mmagic.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Must Shoot TV |
|||
|RA cfg |
|||
|shoottv.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Night Stocker |
|||
|RA cfg |
|||
MAME cfg |
|||
|nstocker.zip |
|||
|.245 |
|||
|sente6vb.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Requires left/right steering |
|||
Can use controller, steering wheel, or gun D-pad |
|||
|- |
|||
|Ninja Assault |
|||
|RA cfg |
|||
Core options |
|||
NVMEM |
|||
|ninjaslt.zip |
|||
|.245 |
|||
|All of these files go in |
|||
/home/pi/RetroPie/BIOS/dc/ |
|||
naomi.zip |
|||
mie.zip |
|||
jvs13551.zip |
|||
|lr-flycast-flyinghead |
|||
|2 |
|||
|Only gun 1 can add coins |
|||
Reload by shooting offscreen |
|||
|- |
|||
|N.Y. Captor |
|||
|RA cfg |
|||
|nycaptor.zip |
|||
|.245 |
|||
|m68705p5.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|The Ocean Hunter |
|||
| |
|||
|oceanhun.zip |
|||
|.245 |
|||
| |
|||
|Supermodel |
|||
|1 |
|||
|Multi-mouse support for Supermodel is a WIP |
|||
|- |
|||
|Oh! Bakyuuun |
|||
| |
|||
|ohbakyuun.zip |
|||
|.174 |
|||
| |
|||
|lr-mame2016-StormedBubbles |
|||
|2 |
|||
|UNSUPPORTED: Japanese version of Ghoul Panic |
|||
|- |
|||
|One Shot One Kill |
|||
|RA cfg |
|||
|oneshot.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Operation Thunderbolt |
|||
|RA cfg |
|||
|othunder.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Operation |
|||
Thunder Hurricane |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Lightgun controls not yet emulated |
|||
|- |
|||
|Operation Tiger |
|||
| |
|||
|optiger.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|UNSUPPORTED: Runs but is unplayably slow |
|||
|- |
|||
|Operation Wolf |
|||
|RA cfg |
|||
|opwolf.zip |
|||
|.245 |
|||
|cchip.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Operation Wolf 3 |
|||
|RA cfg |
|||
|opwolf3.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|2 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Platoon |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
Use Hypseus Singe version instead! |
|||
|- |
|||
|Point Blank |
|||
|RA cfg |
|||
|ptblank.zip |
|||
|.245 |
|||
|namcoc75.zip |
|||
|lr-fbneo |
|||
|2 |
|||
|Only gun 1 can add coins |
|||
Need volume boost? Do this... |
|||
Add audio_volume = "12.0" to linked ptblank.cfg |
|||
|- |
|||
|Point Blank 2 |
|||
|RA cfg |
|||
Core options |
|||
|ptblank2.zip |
|||
|.174 |
|||
| |
|||
|lr-mame2016-StormedBubbles |
|||
|2 |
|||
|May need calibration in service menu |
|||
|- |
|||
|Poka Poka Satan |
|||
|RA cfg |
|||
|ppsatan.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Only gun 2 can add coins |
|||
Trigger starts the game |
|||
Gun 2 start = 1-player game |
|||
Gun 1 start = 2-player game |
|||
Only add 1 coin if a 1-player game is desired |
|||
Two guns are needed for this game regardless of mode |
|||
Gun 1 aims at the left screen |
|||
Gun 2 aims at the right screen |
|||
Trigger pull appears to have delayed reaction on screen |
|||
|- |
|||
|Police Trainer |
|||
|RA cfg |
|||
|policetr.zip |
|||
|.245 |
|||
|bsmt2000.zip |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Pop Shot |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Rail Chase |
|||
|RA cfg |
|||
|rchase.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Rail Chase 2 |
|||
| |
|||
|rchase2.zip |
|||
|.245 |
|||
|segabill.zip |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|UNSUPPORTED: Runs but is unplayably slow |
|||
|- |
|||
|Rambo 3 |
|||
|RA cfg |
|||
Core options |
|||
|rambo3.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|2 |
|||
|Uses FBNeo trackball -> lightgun hack |
|||
Do not delete game options file |
|||
Pump action = alternate weapon |
|||
|- |
|||
|Ranger Mission |
|||
|RA cfg |
|||
Core options |
|||
NVMEM |
|||
NVMEM2 |
|||
|rangrmsn.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|2 |
|||
|Reload via pump action |
|||
|- |
|||
|Rapid Fire |
|||
|RA cfg |
|||
|rapidfir.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Razzmatazz |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
|razmataz.zip |
|||
|.174 |
|||
| |
|||
|lr-mame2016-StormedBubbles |
|||
|2 |
|||
(see notes)* |
|||
|*Lightgun emulating dial = imperfect alignment |
|||
|- |
|||
|Revolution X |
|||
|RA cfg |
|||
MAME cfg |
|||
NVRAM |
|||
|revx.zip |
|||
|.174 |
|||
| |
|||
|lr-mame2016-StormedBubbles |
|||
|3 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Road Runner (1977) |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
|roadrunm.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
Same gameplay as Desert Gun |
|||
|- |
|||
|Sea Wolf |
|||
| |
|||
|seawolf.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Sea Wolf II |
|||
| |
|||
|seawolf2.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Sega Clay Challenge |
|||
|RA cfg |
|||
Core options |
|||
NVMEM |
|||
NVMEM2 |
|||
|claychal.zip |
|||
|.245 |
|||
|/home/pi/RetroPie/BIOS/dc/... |
|||
awbios.zip |
|||
|lr-flycast |
|||
|2 |
|||
|Reload via pump action |
|||
3–6-player modes are turn based |
|||
|- |
|||
|Sharpshooter |
|||
|RA cfg |
|||
MAME cfg |
|||
NVRAM |
|||
|sshooter.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Shooting Gallery |
|||
| |
|||
|shootgal.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Game starts immediately after inserting coin |
|||
If calibration adjustments are needed: |
|||
- Turn on the service dip switch, and wait a few seconds |
|||
- Calibration screen will appear |
|||
- Bottom 4 dip switches make fixed additive adjustments |
|||
|- |
|||
|Shooting Master |
|||
|RA cfg |
|||
|shtngmst.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Shootout at Old Tucson |
|||
|RA cfg |
|||
Core options |
|||
NVRAM |
|||
|(see notes)* |
|||
| |
|||
| |
|||
|lr-opera |
|||
|1 |
|||
|lr-opera only supports one gun |
|||
Gun 1 controls player 2 |
|||
Reload by shooting offscreen |
|||
<nowiki>*</nowiki>Launch game via Shootout at Old Tucson (USA).zip |
|||
containing Shootout at Old Tucson (USA).iso |
|||
|- |
|||
|Showdown |
|||
| |
|||
|showdown.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|UNSUPPORTED |
|||
No configuration provided, but the game works fine |
|||
|- |
|||
|Silent Scope |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Silent Scope 2 |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Not yet emulated |
|||
|- |
|||
|Sky Raider (1978) |
|||
| |
|||
|skyraid.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Alignment deteriorates as the game progresses |
|||
Pump action or front-left button (hold) = speed up |
|||
Back-left button (hold) = slow down |
|||
Release either button to return to normal speed |
|||
Speed can also be controlled with an analog input |
|||
|- |
|||
|Space Gun |
|||
|RA cfg |
|||
|spacegun.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Pedal or pump action (hold) = backpedal |
|||
Back-left button = cycle weapons |
|||
|- |
|||
|Space Harrier |
|||
| |
|||
|sharrier.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Space Pirates |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
Use Hypseus Singe version instead! |
|||
|- |
|||
|Space Walk |
|||
| |
|||
|spacwalk.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Sports Shooting USA |
|||
|RA cfg |
|||
Core options |
|||
|sprtshot.zip |
|||
|.245 |
|||
|/home/pi/RetroPie/BIOS/dc/... |
|||
awbios.zip |
|||
|lr-flycast |
|||
|2 |
|||
|Reload by shooting offscreen |
|||
|- |
|||
|Starblade |
|||
|Core options |
|||
|starblad.zip |
|||
|.78 |
|||
| |
|||
|lr-mame2003-plus |
|||
|1 |
|||
|Uses core option for lightgun overriding AD_STICK |
|||
Do not delete game options file |
|||
|- |
|||
|Star Wars (1983) |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
|starwars.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Trigger starts the game |
|||
|- |
|||
|Star Wars (1993) |
|||
|MAME cfg |
|||
|swa.zip |
|||
|.160 |
|||
| |
|||
|lr-mame2015-StormedBubbles |
|||
|1 |
|||
|Game is in Japanese |
|||
English version does not play at full speed on Pi |
|||
|- |
|||
|Star Wars Trilogy Arcade |
|||
| |
|||
|swtrilgy.zip |
|||
|.245 |
|||
| |
|||
|Supermodel |
|||
|1 |
|||
(see notes)* |
|||
|*Bug: DO NOT press Start/Event until Darth Vader appears |
|||
|- |
|||
|Steel Gunner |
|||
|RA cfg |
|||
|sgunner.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Steel Gunner 2 |
|||
|RA cfg |
|||
|sgunner2.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Tail Gunner |
|||
| |
|||
|tailg.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Pump action or front-left button (hold) = shield |
|||
|- |
|||
|Target Hits |
|||
|RA cfg |
|||
Core options |
|||
|targeth.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|2 |
|||
| |
|||
|- |
|||
|Terminator 2: |
|||
Judgment Day |
|||
|RA cfg |
|||
NVRAM |
|||
|term2.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Pump action = secondary weapon |
|||
|- |
|||
|Tickee Tickats |
|||
|RA cfg |
|||
|tickee.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Time Crisis |
|||
| |
|||
|timecris.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|UNSUPPORTED: Loads but fails boot checks |
|||
|- |
|||
|Top Gunner (1986) |
|||
| |
|||
|topgunnr.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Calibration on first startup can be bypassed: |
|||
-Pull trigger until "calibration error" appears |
|||
-Use pump action to bypass this message |
|||
Y-axis needs to be inverted in tab menu if it isn't already |
|||
Gun Y-axis is also mapped to speed/angle control |
|||
Pump action or front-left button (single press) = shield |
|||
|- |
|||
|Total Vice |
|||
| |
|||
|totlvice.zip |
|||
|.245 |
|||
|totlvice/639eba01.chd |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|UNSUPPORTED: Runs but is unplayably slow |
|||
|- |
|||
|Touchmaster (series) |
|||
| |
|||
|various |
|||
|.245 |
|||
|microtouch.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|UNSUPPORTED |
|||
No configuration provided, but these games work fine |
|||
|- |
|||
|Triple Hunt: |
|||
Hit the Bear |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
NVRAM |
|||
|triplhna.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Make a copy of triplhnt.zip, and rename it triplhna.zip |
|||
|- |
|||
|Triple Hunt: |
|||
Raccoon Hunt |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
NVRAM |
|||
|triplhnb.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Make a copy of triplhnt.zip, and rename it triplhnb.zip |
|||
|- |
|||
|Triple Hunt: |
|||
Witch Hunt |
|||
|RA cfg |
|||
Core options |
|||
MAME cfg |
|||
MAME artwork |
|||
NVRAM |
|||
|triplhnt.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|Trophy Hunting: |
|||
Bear & Moose |
|||
|RA cfg |
|||
Core options |
|||
|trophyh.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|2 |
|||
|Reload via pump action |
|||
Must reload before choosing a menu option |
|||
|- |
|||
|Turkey Hunting USA |
|||
|RA cfg |
|||
Core options |
|||
|turkhunt.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|1 |
|||
|2-player mode is turn based |
|||
Reload via pump action |
|||
Must reload before choosing a menu option |
|||
|- |
|||
|Turkey Shoot |
|||
|RA cfg |
|||
|tshoot.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Pump action / front-left button = grenade |
|||
Back-left button = "gobble" (freeze enemies temporarily) |
|||
|- |
|||
|Tut's Tomb |
|||
|RA cfg |
|||
|tutstomb.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Under Fire |
|||
|RA cfg |
|||
|undrfire.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Reload by shooting offscreen |
|||
Pump action = secondary weapon |
|||
|- |
|||
|Virtua Cop |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
|- |
|||
|Virtua Cop 2 |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
|- |
|||
|VS. Duck Hunt |
|||
|RA cfg |
|||
|duckhunt.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
|- |
|||
|VS. Freedom Force |
|||
|RA cfg |
|||
|vsfdf.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
|- |
|||
|VS. Gumshoe |
|||
|RA cfg |
|||
|vsgshoe.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
| |
|||
|- |
|||
|VS. Hogan's Alley |
|||
|RA cfg |
|||
|hogalley.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
|- |
|||
|Who Dunit |
|||
|RA cfg |
|||
|whodunit.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|2-player mode is turn based |
|||
|- |
|||
|Who Shot Johnny Rock? |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
| |
|||
|Does not load in any Pi-compatible emulator |
|||
Use Hypseus Singe version instead! |
|||
|- |
|||
|Wild Gunman |
|||
(PlayChoice-10) |
|||
|RA cfg |
|||
MAME cfg |
|||
|pc_wgnmn.zip |
|||
|.245 |
|||
|playch10.zip |
|||
|lr-mame-StormedBubbles |
|||
|1 |
|||
|Game loads to a black screen |
|||
Front-right button brings up menu |
|||
Pump or front-left button = cycle game types |
|||
Trigger starts the game |
|||
Game otherwise plays the same as the NES version |
|||
Does not require precision aiming: |
|||
- 1-opponent game only requires you to hit the screen |
|||
- 2-opponent game divides the screen into 2 hitboxes |
|||
- Gang game only has hitboxes around windows |
|||
|- |
|||
|Wild Pilot |
|||
| |
|||
|wildplt.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Alignment is poor on level-select screen but is fine in game |
|||
Pump action = fire missile |
|||
Back-left button = drop large bomb |
|||
|- |
|||
|Wing Shooting |
|||
Championship |
|||
|RA cfg |
|||
Core options |
|||
|wschamp.zip |
|||
|.245 |
|||
| |
|||
|lr-fbneo |
|||
|2 |
|||
|Reload via pump action |
|||
Must reload before choosing a menu option |
|||
|- |
|||
|Zero Point |
|||
|RA cfg |
|||
|zeropnt.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
| |
|||
|- |
|||
|Zero Point 2 |
|||
|RA cfg |
|||
|zeropnt2.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Reload by shooting offscreen |
|||
Only some minigames require reloading |
|||
|- |
|||
|Zombie Raid |
|||
|RA cfg |
|||
|zombraid.zip |
|||
|.245 |
|||
| |
|||
|lr-mame-StormedBubbles |
|||
|2 |
|||
|Reload via pump action |
|||
|- |
|||
|'''Playable: 139''' |
|||
| |
|||
| |
| |
||
| |
| |
||
Revision as of 15:27, 6 December 2022
3DO
| Game | BB9 DefaultConfig. Files(included in image) | ROM | Extra Files | # Guns(see bottomof list)* | Emulator | Notes |
| Corpse Killer | RA config | Corpse Killer (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Crime Patrol | RA config | Crime Patrol (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Demolition Man | RA config | Demolition Man (USA).cue | Demolition Man (USA).bin | 1 | lr-opera | Press front-right button to calibrate |
| Drug Wars | RA config | Drug Wars (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| The Last Bounty Hunter | RA config | Last Bounty Hunter, The (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Mad Dog II: The Lost Gold | RA config | Mad Dog II - The Lost Gold (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Mad Dog McCree | RA config | Mad Dog McCree (USA).iso | 1 | lr-opera | UNSUPPORTED:
Config file provided, but can't reload Calibrate in options menu | |
| Space Pirates | RA config | Space Pirates (USA).iso | 1 | lr-opera | UNSUPPORTED:
Config file provided, but can't reload Calibrate in options menu | |
| Who Shot Johnny Rock? | RA config | Who Shot Johnny Rock (USA).iso | 1 | lr-opera | Calibrate in options menu | |
| Playable: 7 | ||||||
| *lr-opera only supports 1 gun |
Arcade
| Game | BB9 DefaultConfig. Files(included in image) | ROM | Set | Extra Files | Emulator | # Guns | Notes |
| 2 Spicy | Not yet emulated | ||||||
| Alien 3: The Gun | RA cfg | alien3.zip | .245 | lr-mame-StormedBubbles | 2 | Trigger starts the game
Pump action = secondary weapon | |
| Area 51 | RA cfg | area51.zip | .78 | area51/area51.chd | lr-mame2003-plus | 2 | May need calibration in service menu
Reload by shooting offscreen Use grenade by shooting it |
| Area 51 /
Maximum Force Duo |
RA cfg | area51mx.zip | .78 | area51mx/area51mx.chd | lr-mame2003-plus | 2 | May need calibration in service menu
Reload by shooting offscreen Area 51: Use grenade by shooting it |
| Area 51 Site 4 | Not yet emulated | ||||||
| Avalanche | avalnche.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Bang! | RA cfg | bang.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Battle Shark | bshark.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Beast Busters | RA cfg
MAME cfg |
bbusters.zip | .245 | lr-mame-StormedBubbles | 3 | Pump action = throw grenades | |
| Beast Busters:
Second Nightmare |
Not yet emulated | ||||||
| Behind... Enemy Lines | Does not load in any Pi-compatible emulator | ||||||
| Big Buck Hunter | bbh.zip
(see notes)* |
.245 | bbh/bbh_v1.00.14.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *bbh.zip is a dummy file that you create yourself | |
| Big Buck Hunter II:
Sportsman's Paradise |
bbh2sp.zip
(see notes)* |
.245 | bbh2sp/bbh2sp_v2.02.11.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *bbh2sp.zip is a dummy file that you create yourself | |
| Big Buck Hunter:
Call of the Wild |
bbhcotw.zip | .245 | bbhcotw/bbhcotw_v3.02.05_cf.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based | |
| Big Buck Hunter:
Shooter's Challenge |
bbhsc.zip
(see notes)* |
.245 | bbhsc/bbhsc_v1.60.01.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *bbhsc.zip is a dummy file that you create yourself | |
| Blue Shark | RA cfg
Core options MAME cfg MAME artwork |
blueshrk.zip | .245 | lr-mame-StormedBubbles | 1 | Game starts immediately after adding coin | |
| Bomb Bee | bombbee.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Born to Fight | RA cfg | borntofi.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Bronx | RA cfg | bronx.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Bubble Trouble:
Golly! Ghost! 2 |
RA cfg
MAME cfg MAME artwork NVRAM |
bubbletr.zip | .245 | namcoc65.zip | lr-mame-StormedBubbles | 2 | |
| CarnEvil | carnevil.zip | .78 | carnevil/carnevil.chd | lr-mame2003-plus | 2 | UNSUPPORTED: Runs but is very slow
Reducing CPU speed in core options helps a little | |
| Carnival King | carnking.zip
(see notes)* |
.245 | carnking/carnival_king_v_1.00.11.chd
iteagle.zip |
lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks
2–4-player modes are turn based *carnking.zip is a dummy file that you create yourself | |
| Catch-22 | RA cfg | catch22.zip | .245 | lr-mame-StormedBubbles | 1 | Alternate version of Combat | |
| Cheyenne | RA cfg | cheyenne.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Chiller | RA cfg | chiller.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Circus | MAME cfg
MAME artwork MAME samples |
circus.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Claybuster | RA cfg
Core options MAME cfg MAME artwork |
claybust.zip | .245 | lr-mame-StormedBubbles | 1 | No audio | |
| Clay Pigeon | RA cfg | claypign.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
Only one shot per clay (no reloading) | |
| Clowns | MAME cfg
MAME artwork MAME samples |
clowns.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Combat | RA cfg | combat.zip | .245 | lr-mame-StormedBubbles | Alternate version of Catch-22 | ||
| Confidential Mission | RA cfg
Core options NVMEM |
confmiss.zip | .245 | confmiss/gds-0001.chd
The remaining files go in /home/pi/RetroPie/BIOS/dc/ naomigd.zip mie.zip jvs13551.zip segadimm.zip |
lr-flycast | 2 | Reload by shooting offscreen
The calibration request can be ignored |
| Cosmoswat | Not yet emulated | ||||||
| Crackshot | RA cfg | cracksht.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Crazzy Clownz | cclownz.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Crime Patrol | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Crime Patrol 2:
Drug Wars |
Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Crisis Zone | Not yet emulated | ||||||
| Crossbow | RA cfg | crossbow.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Crypt Killer | RA cfg
MAME cfg |
cryptklr.zip | .78 | cryptklr/420uaa04.chd | lr-mame2003-plus | 3 | Reload via pump action |
| Cutie Q | cutieq.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Cyber Tank | RA cfg
Core options |
cybertnk.zip | .245 | lr-fbneo | 1 | Requires steering, braking, and accelerating
Steering: Use wheel, controller, or gun 1's D-pad (left/right) Brake/gas: Use gun 1's D-pad (down/up) Setups: - Solo driver: P1 = controller 1 (steers and fires shells) - Solo gunner: P1 + P2 = gun 1 (steers with D-pad) - Two players: P1 = controller 1, P2 = gun 1 Gun 1 controls: Pump action = alternate fire Gun D-pad = optional steering | |
| Cycle Shooting | Not yet emulated | ||||||
| D-Day | RA cfg | dday.zip | .245 | lr-mame-StormedBubbles | 1 | Use onscreen turret as guide for aim | |
| Dead Eye (1978) | RA cfg | deadeye.zip | .245 | lr-mame-StormedBubbles | 1 | 2–4-player modes are turn based | |
| Death Crimson OX | RA cfg
Core options NVMEM |
deathcox.zip | .245 | All of these files go in
/home/pi/RetroPie/BIOS/dc/ naomi.zip mie.zip jvs13551.zip |
lr-flycast | 2 | Reload by pointing the gun offscreen |
| Deer Hunting USA
(v4.3) |
RA cfg
Core options |
deerhunt.zip | .245 | lr-fbneo | 1 | Reload via pump action | |
| Desert Gun | RA cfg
Core options MAME cfg MAME artwork |
desertgu.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
Same game as Road Runner (1977) | |
| Desert Patrol | Not yet emulated | ||||||
| Destroyer (1977) | destroyr.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action = adjust speed | ||
| DragonGun | RA cfg | dragngun.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Duck Hunt
(PlayChoice-10) |
RA cfg
MAME cfg |
pc_duckh | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
Front-right button brings up menu Pump action or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version |
| Egg Venture | RA cfg | eggventr.zip | .245 | lr-mame-StormedBubbles | 2 | Forced to calibrate at the start of new game
Joining game in progress leads to poor calibration Calibration can be fixed at start of next minigame | |
| Egg Venture Deluxe | RA cfg | eggventrd.zip | .245 | lr-mame-StormedBubbles | 2 | Forced to calibrate at the start of new game
Joining game in progress leads to poor calibration Calibration can be fixed at start of next minigame | |
| The Empire Strikes Back | RA cfg
Core options MAME cfg |
esb.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger starts the game | |
| Evil Night | evilngt.zip | .245 | evilngt/810UBA02.chd | lr-mame-StormedBubbles | 3 | UNSUPPORTED: Loads but fails boot checks
US version of Hell Night | |
| Extreme Hunting | RA cfg
Core options NVMEM NVMEM2 |
xtrmhunt.zip | .245 | /home/pi/Retropie/BIOS/dc/...
awbios.zip |
lr-flycast | 2 | Reload via pump action |
| Extreme Hunting 2:
Tournament Edition |
RA cfg
Save state |
xtrmhnt2.gdi | .245 | xtrmhnt2/track01.iso
xtrmhnt2/track02.raw xtrmhnt2/track03.iso xtrmhnt2/track04.iso xtrmhnt2.bin The remaining files go in /home/pi/RetroPie/BIOS/dc/ dc_boot.bin dc_flash.bin dc_nvmem.bin |
lr-flycast | 2 | Original arcade game converted to Dreamcast format
Auto-loading save state restores calibration Reload via pump action 3–4-player modes are turn based |
| Fast Draw Showdown | Does not load in any Pi-compatible emulator | ||||||
| Firefox | Core options
MAME cfg |
firefox.zip | .139 | firefox/firefox.chd
22vp931.zip |
lr-mame2010-StormedBubbles | 1 | May need to wait a moment after startup to insert coins
Alignment on level-select screen is poor but is fine in game Y-axis needs to be inverted in tab menu if it isn't already Trigger starts the game Trigger = primary fire Front-left or back-left button = guided missile (steer with gun aim) |
| Freedom Fighter | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Gallagher's Gallary | Does not load in any Pi-compatible emulator | ||||||
| Gee Bee | geebee.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Ghost Hunter | RA cfg | ghoshunt.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Ghoul Panic | RA cfg | ghlpanic.zip | .139 | lr-mame2010-StormedBubbles | 2 | Does not run at full speed | |
| Golgo 13 | RA cfg | golgo13.zip | .139 | lr-mame2010-StormedBubbles | 1 | Does not run at full speed
Pump action, front-left button, or pedal (hold) = zoom | |
| Golgo 13
Kiseki no Dandou |
RA cfg | g13knd.zip | .139 | lr-mame2010-StormedBubbles | 1 | Does not run at full speed
Pump action, front-left button, or pedal (hold) = zoom | |
| Golly! Ghost! | RA cfg
MAME cfg MAME artwork NVRAM |
gollygho.zip | .245 | namcoc65.zip | lr-mame-StormedBubbles | 2 | |
| Great Guns | RA cfg
MAME cfg |
greatgun.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Gun Bullet | gunbulet.zip | .245 | lr-fbneo | 2 | UNSUPPORTED: Japanese version of Point Blank | ||
| Gun Champ | RA cfg | gunchamp.zip | .245 | lr-mame-StormedBubbles | 1 | No audio | |
| Gunblade NY | Does not load in any Pi-compatible emulator | ||||||
| Gunbuster | RA cfg | gunbustr.zip | .245 | lr-mame-StormedBubbles | 2 | The first player to select a character controls movement
Move by pointing gun to sides and using gun D-pad Pump action = secondary weapon Original cabinet had a link mode for 4 players (unsupported) | |
| Gunmania | Not yet emulated | ||||||
| Gypsy Juggler | MAME cfg | gypsyjug.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Hammer | RA cfg | hammer.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger = start | |
| Hell Night | hellngt.zip | .245 | hellngt/810eaa02.chd | lr-mame-StormedBubbles | 3 | UNSUPPORTED: Loads but fails boot checks
PAL version of Evil Night | |
| Hit N Miss | RA cfg | hitnmiss.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Hogan's Alley
(PlayChoice-10) |
RA cfg
MAME cfg |
pc_hgaly.zip | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
Front-right button brings up menu Pump action or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version |
| The House of the Dead | Does not load in any Pi-compatible emulator | ||||||
| The House of the Dead 2 | RA cfg
Core options NVMEM |
hotd2.zip | .245 | All of these files go in
/home/pi/RetroPie/BIOS/dc/ hod2bios.zip mie.zip jvs13551.zip gunsense.zip |
lr-flycast | 2 | Only gun 1 can add coins
Reload by pointing the gun offscreen |
| Invasion: The Abductors | RA cfg
Core options MAME cfg |
invasnab.zip | .245 | tms32032.zip | lr-mame-StormedBubbles | 2 | Does not run at full speed
Reload by shooting offscreen |
| Judge Dredd | RA cfg | jdredd.zip | .160 | jdredd/jdreddc.chd
acpsx.zip |
lr-mame2015-StormedBubbles | 2 | May need Pi overclock activated in /boot/config.txt
Reload by shooting offscreen Pump action = secondary weapon |
| Jurassic Park | RA cfg | jpark.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Jurassic Park 3 | Not yet emulated | ||||||
| Keisatsukan
(The Police 911) |
Not yet emulated | ||||||
| Keisatsukan 2
(The Police 911 2) |
Not yet emulated | ||||||
| L.A. Machineguns:
Rage of the Machines |
lamachin.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP | ||
| Laser Ghost | RA cfg
NVRAM |
lghost.zip | .245 | lr-mame-StormedBubbles | 3 | Trigger starts the game
Pump action = secondary weapon | |
| The Last Bounty Hunter | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Lethal Enforcers | RA cfg | lethalen.zip | .245 | lr-fbneo | 2 | Reload by shooting offscreen | |
| Lethal Enforcers II:
Gun Fighters |
RA cfg | le2.zip | .78 | lr-mame2003-plus | 2 | Reload by shooting offscreen | |
| Lethal Justice | RA cfg
Core options |
lethalj.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen | |
| Line of Fire | RA cfg
NVRAM |
loffire.zip | .245 | lr-mame-StormedBubbles | 2 | Trigger starts the game
Pump action = secondary weapon | |
| Lock-On | lockon.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action = missile
Back-left button = hover | ||
| Locked 'n Loaded | RA cfg
NVRAM |
lockload.zip | .245 | lr-mame-StormedBubbles | 2
(see notes)* |
*Bug: Player 2 cannot shoot near bottom-middle of screen
Game will briefly freeze and eventually crash if this occurs MAME labels this game as not working | |
| Lord of Gun | RA cfg
NVRAM |
lordgun.zip | .245 | lr-fbneo | 2 | Reload by shooting offscreen | |
| The Lost World:
Jurassic Park |
lostwsga.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP
Reload by shooting offscreen | ||
| Lucky & Wild | RA cfg
MAME cfg |
luckywld.zip | .245 | namcoc68.zip | lr-mame-StormedBubbles | 2 | Requires steering, braking, and accelerating
Steering: Use wheel, controller, or gun 1's D-pad (left/right) Brake/gas: Use L/R analog triggers or gun 1's D-pad (down/up) Player 1 drives (see above) and shoots (gun 1) Player 2 shoots (gun 2) |
| Lupin III: The Shooting | RA cfg
Core options NVMEM |
lupinsho.zip | .245 | lupinsho/gds-0018.chd
lupinsho/gds-0018a.chd The remaining files go in /home/pi/RetroPie/BIOS/dc/ naomigd.zip mie.zip jvs13551.zip segadimm.zip |
lr-flycast | 2 | Reload by pointing the gun offscreen |
| M79 Ambush | m79amb.zip | .245 | lr-mame-StormedBubbles | 2 | |||
| Mad Dog II:
The Lost Gold |
Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Mad Dog McCree | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Mallet Madness | maletmad.zip | .245 | lr-mame-StormedBubbles | 1 | Cannot hide ticket nag message | ||
| Maximum Force | RA cfg | maxforce.zip | .78 | maxforce/maxforce.chd | lr-mame2003-plus | 2 | Reload by shooting offscreen |
| Mazan:
Flash of the Blade |
RA cfg
Core options NVMEM |
mazan.zip | .245 | All of these files go in
/home/pi/RetroPie/BIOS/dc/ naomi.zip mie.zip jvs13551.zip |
lr-flycast-mazan | 1 | Wave the gun to swing the sword
Aim towards the top of the screen to parry Pump action / front-left button (hold) = stab |
| The Maze of the Kings | RA cfg
Core options NVMEM |
mok.zip | .245 | mok/gds-0022.chd
The remaining files go in /home/pi/RetroPie/BIOS/dc/ naomigd.zip mie.zip jvs13551.zip |
lr-flycast | 2 | Reload by pointing the gun offscreen
The calibration request can be ignored |
| Mazer Blazer | RA cfg | mazerbla.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
MAME labels this game as not working (no audio) | |
| Mechanized Attack | RA cfg | mechatt.zip | .245 | ym2608.zip | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon |
| Mobile Suit Gundam
Final Shooting |
RA cfg | gdfs.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Monkey Magic | mmagic.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Must Shoot TV | RA cfg | shoottv.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Night Stocker | RA cfg
MAME cfg |
nstocker.zip | .245 | sente6vb.zip | lr-mame-StormedBubbles | 1 | Requires left/right steering
Can use controller, steering wheel, or gun D-pad |
| Ninja Assault | RA cfg
Core options NVMEM |
ninjaslt.zip | .245 | All of these files go in
/home/pi/RetroPie/BIOS/dc/ naomi.zip mie.zip jvs13551.zip |
lr-flycast-flyinghead | 2 | Only gun 1 can add coins
Reload by shooting offscreen |
| N.Y. Captor | RA cfg | nycaptor.zip | .245 | m68705p5.zip | lr-mame-StormedBubbles | 1 | |
| The Ocean Hunter | oceanhun.zip | .245 | Supermodel | 1 | Multi-mouse support for Supermodel is a WIP | ||
| Oh! Bakyuuun | ohbakyuun.zip | .174 | lr-mame2016-StormedBubbles | 2 | UNSUPPORTED: Japanese version of Ghoul Panic | ||
| One Shot One Kill | RA cfg | oneshot.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Operation Thunderbolt | RA cfg | othunder.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Operation
Thunder Hurricane |
Lightgun controls not yet emulated | ||||||
| Operation Tiger | optiger.zip | .245 | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | ||
| Operation Wolf | RA cfg | opwolf.zip | .245 | cchip.zip | lr-mame-StormedBubbles | 1 | Pump action = secondary weapon |
| Operation Wolf 3 | RA cfg | opwolf3.zip | .245 | lr-fbneo | 2 | Pump action = secondary weapon | |
| Platoon | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Point Blank | RA cfg | ptblank.zip | .245 | namcoc75.zip | lr-fbneo | 2 | Only gun 1 can add coins
Need volume boost? Do this... Add audio_volume = "12.0" to linked ptblank.cfg |
| Point Blank 2 | RA cfg
Core options |
ptblank2.zip | .174 | lr-mame2016-StormedBubbles | 2 | May need calibration in service menu | |
| Poka Poka Satan | RA cfg | ppsatan.zip | .245 | lr-mame-StormedBubbles | 2 | Only gun 2 can add coins
Trigger starts the game Gun 2 start = 1-player game Gun 1 start = 2-player game Only add 1 coin if a 1-player game is desired Two guns are needed for this game regardless of mode Gun 1 aims at the left screen Gun 2 aims at the right screen Trigger pull appears to have delayed reaction on screen | |
| Police Trainer | RA cfg | policetr.zip | .245 | bsmt2000.zip | lr-mame-StormedBubbles | 2 | |
| Pop Shot | Not yet emulated | ||||||
| Rail Chase | RA cfg | rchase.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Rail Chase 2 | rchase2.zip | .245 | segabill.zip | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | |
| Rambo 3 | RA cfg
Core options |
rambo3.zip | .245 | lr-fbneo | 2 | Uses FBNeo trackball -> lightgun hack
Do not delete game options file Pump action = alternate weapon | |
| Ranger Mission | RA cfg
Core options NVMEM NVMEM2 |
rangrmsn.zip | .245 | lr-fbneo | 2 | Reload via pump action | |
| Rapid Fire | RA cfg | rapidfir.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Razzmatazz | RA cfg
Core options MAME cfg |
razmataz.zip | .174 | lr-mame2016-StormedBubbles | 2
(see notes)* |
*Lightgun emulating dial = imperfect alignment | |
| Revolution X | RA cfg
MAME cfg NVRAM |
revx.zip | .174 | lr-mame2016-StormedBubbles | 3 | Pump action = secondary weapon | |
| Road Runner (1977) | RA cfg
Core options MAME cfg |
roadrunm.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based
Same gameplay as Desert Gun | |
| Sea Wolf | seawolf.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Sea Wolf II | seawolf2.zip | .245 | lr-mame-StormedBubbles | 2 | |||
| Sega Clay Challenge | RA cfg
Core options NVMEM NVMEM2 |
claychal.zip | .245 | /home/pi/RetroPie/BIOS/dc/...
awbios.zip |
lr-flycast | 2 | Reload via pump action
3–6-player modes are turn based |
| Sharpshooter | RA cfg
MAME cfg NVRAM |
sshooter.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Shooting Gallery | shootgal.zip | .245 | lr-mame-StormedBubbles | 1 | Game starts immediately after inserting coin
If calibration adjustments are needed: - Turn on the service dip switch, and wait a few seconds - Calibration screen will appear - Bottom 4 dip switches make fixed additive adjustments | ||
| Shooting Master | RA cfg | shtngmst.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Shootout at Old Tucson | RA cfg
Core options NVRAM |
(see notes)* | lr-opera | 1 | lr-opera only supports one gun
Gun 1 controls player 2 Reload by shooting offscreen *Launch game via Shootout at Old Tucson (USA).zip containing Shootout at Old Tucson (USA).iso | ||
| Showdown | showdown.zip | .245 | lr-mame-StormedBubbles | 1 | UNSUPPORTED
No configuration provided, but the game works fine | ||
| Silent Scope | Not yet emulated | ||||||
| Silent Scope 2 | Not yet emulated | ||||||
| Sky Raider (1978) | skyraid.zip | .245 | lr-mame-StormedBubbles | 1 | Alignment deteriorates as the game progresses
Pump action or front-left button (hold) = speed up Back-left button (hold) = slow down Release either button to return to normal speed Speed can also be controlled with an analog input | ||
| Space Gun | RA cfg | spacegun.zip | .245 | lr-mame-StormedBubbles | 2 | Pedal or pump action (hold) = backpedal
Back-left button = cycle weapons | |
| Space Harrier | sharrier.zip | .245 | lr-mame-StormedBubbles | 1 | |||
| Space Pirates | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Space Walk | spacwalk.zip | .245 | lr-mame-StormedBubbles | 2 | |||
| Sports Shooting USA | RA cfg
Core options |
sprtshot.zip | .245 | /home/pi/RetroPie/BIOS/dc/...
awbios.zip |
lr-flycast | 2 | Reload by shooting offscreen |
| Starblade | Core options | starblad.zip | .78 | lr-mame2003-plus | 1 | Uses core option for lightgun overriding AD_STICK
Do not delete game options file | |
| Star Wars (1983) | RA cfg
Core options MAME cfg |
starwars.zip | .245 | lr-mame-StormedBubbles | 1 | Trigger starts the game | |
| Star Wars (1993) | MAME cfg | swa.zip | .160 | lr-mame2015-StormedBubbles | 1 | Game is in Japanese
English version does not play at full speed on Pi | |
| Star Wars Trilogy Arcade | swtrilgy.zip | .245 | Supermodel | 1
(see notes)* |
*Bug: DO NOT press Start/Event until Darth Vader appears | ||
| Steel Gunner | RA cfg | sgunner.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Steel Gunner 2 | RA cfg | sgunner2.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Tail Gunner | tailg.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action or front-left button (hold) = shield | ||
| Target Hits | RA cfg
Core options |
targeth.zip | .245 | lr-fbneo | 2 | ||
| Terminator 2:
Judgment Day |
RA cfg
NVRAM |
term2.zip | .245 | lr-mame-StormedBubbles | 2 | Pump action = secondary weapon | |
| Tickee Tickats | RA cfg | tickee.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Time Crisis | timecris.zip | .245 | lr-mame-StormedBubbles | 1 | UNSUPPORTED: Loads but fails boot checks | ||
| Top Gunner (1986) | topgunnr.zip | .245 | lr-mame-StormedBubbles | 1 | Calibration on first startup can be bypassed:
-Pull trigger until "calibration error" appears -Use pump action to bypass this message Y-axis needs to be inverted in tab menu if it isn't already Gun Y-axis is also mapped to speed/angle control Pump action or front-left button (single press) = shield | ||
| Total Vice | totlvice.zip | .245 | totlvice/639eba01.chd | lr-mame-StormedBubbles | 2 | UNSUPPORTED: Runs but is unplayably slow | |
| Touchmaster (series) | various | .245 | microtouch.zip | lr-mame-StormedBubbles | 1 | UNSUPPORTED
No configuration provided, but these games work fine | |
| Triple Hunt:
Hit the Bear |
RA cfg
Core options MAME cfg NVRAM |
triplhna.zip | .245 | lr-mame-StormedBubbles | 1 | Make a copy of triplhnt.zip, and rename it triplhna.zip | |
| Triple Hunt:
Raccoon Hunt |
RA cfg
Core options MAME cfg NVRAM |
triplhnb.zip | .245 | lr-mame-StormedBubbles | 1 | Make a copy of triplhnt.zip, and rename it triplhnb.zip | |
| Triple Hunt:
Witch Hunt |
RA cfg
Core options MAME cfg MAME artwork NVRAM |
triplhnt.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| Trophy Hunting:
Bear & Moose |
RA cfg
Core options |
trophyh.zip | .245 | lr-fbneo | 2 | Reload via pump action
Must reload before choosing a menu option | |
| Turkey Hunting USA | RA cfg
Core options |
turkhunt.zip | .245 | lr-fbneo | 1 | 2-player mode is turn based
Reload via pump action Must reload before choosing a menu option | |
| Turkey Shoot | RA cfg | tshoot.zip | .245 | lr-mame-StormedBubbles | 1 | Pump action / front-left button = grenade
Back-left button = "gobble" (freeze enemies temporarily) | |
| Tut's Tomb | RA cfg | tutstomb.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Under Fire | RA cfg | undrfire.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen
Pump action = secondary weapon | |
| Virtua Cop | Does not load in any Pi-compatible emulator | ||||||
| Virtua Cop 2 | Does not load in any Pi-compatible emulator | ||||||
| VS. Duck Hunt | RA cfg | duckhunt.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| VS. Freedom Force | RA cfg | vsfdf.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| VS. Gumshoe | RA cfg | vsgshoe.zip | .245 | lr-mame-StormedBubbles | 1 | ||
| VS. Hogan's Alley | RA cfg | hogalley.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Who Dunit | RA cfg | whodunit.zip | .245 | lr-mame-StormedBubbles | 1 | 2-player mode is turn based | |
| Who Shot Johnny Rock? | Does not load in any Pi-compatible emulator
Use Hypseus Singe version instead! | ||||||
| Wild Gunman
(PlayChoice-10) |
RA cfg
MAME cfg |
pc_wgnmn.zip | .245 | playch10.zip | lr-mame-StormedBubbles | 1 | Game loads to a black screen
Front-right button brings up menu Pump or front-left button = cycle game types Trigger starts the game Game otherwise plays the same as the NES version Does not require precision aiming: - 1-opponent game only requires you to hit the screen - 2-opponent game divides the screen into 2 hitboxes - Gang game only has hitboxes around windows |
| Wild Pilot | wildplt.zip | .245 | lr-mame-StormedBubbles | 2 | Alignment is poor on level-select screen but is fine in game
Pump action = fire missile Back-left button = drop large bomb | ||
| Wing Shooting
Championship |
RA cfg
Core options |
wschamp.zip | .245 | lr-fbneo | 2 | Reload via pump action
Must reload before choosing a menu option | |
| Zero Point | RA cfg | zeropnt.zip | .245 | lr-mame-StormedBubbles | 2 | ||
| Zero Point 2 | RA cfg | zeropnt2.zip | .245 | lr-mame-StormedBubbles | 2 | Reload by shooting offscreen
Only some minigames require reloading | |
| Zombie Raid | RA cfg | zombraid.zip | .245 | lr-mame-StormedBubbles | 2 | Reload via pump action | |
| Playable: 139 |