Difference between revisions of "Colt's Wild West Shootout"
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==Setup guide== |
==Setup guide== |
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=== |
=== Installation === |
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Add single break to end step |
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Mount the original game disc image. |
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<br> |
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Run the setup file from inside the mounted disc image. |
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Use a very short installation path. Example: |
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<pre> |
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D:\a |
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</pre> |
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The installer can be very picky. If installation fails, try: |
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* a shorter installation path |
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* a different drive letter |
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* installing from the mounted disc image instead of copied setup files |
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After installation, the installed game files can be moved to another location. |
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Example final game folder: |
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<pre> |
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E:\LaunchBox\Games\Windows\ColtsWildWestShootout |
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</pre> |
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The game can be launched directly with: |
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<pre> |
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Wild West Shootout.exe |
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</pre> |
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=== Disc image requirement === |
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The game still checks for the original disc after installation. |
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The disc image must be mounted before starting the game. If the image is not mounted, the game may not boot. |
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Example ISO location: |
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<pre> |
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E:\LaunchBox\Games\Windows\ColtsWildWestShootout\ColtsWildWestShootout.iso |
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</pre> |
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=== Creating a 320x240 custom resolution === |
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For proper fullscreen output, the game may require a real 320x240 display mode. |
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QRes can only switch to resolutions that Windows already sees as valid display modes. |
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First check whether Windows already has 320x240 available: |
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<pre> |
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Windows Settings |
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→ System |
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→ Display |
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→ Advanced display |
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→ Display adapter properties |
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→ List All Modes |
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</pre> |
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If 320x240 is missing, create it manually in the GPU driver control panel. |
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==== NVIDIA Control Panel ==== |
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Open: |
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<pre> |
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NVIDIA Control Panel |
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→ Display |
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→ Change resolution |
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→ Customize |
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→ Create Custom Resolution |
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</pre> |
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Create a custom resolution: |
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<pre> |
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Horizontal pixels: 320 |
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Vertical lines: 240 |
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Color depth: 32-bit |
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Scan type: Progressive |
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Refresh rate: use the display's current/native refresh rate |
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</pre> |
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Examples: |
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<pre> |
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320 x 240 @ 60 Hz |
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320 x 240 @ 120 Hz |
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320 x 240 @ 144 Hz |
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</pre> |
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Use the refresh rate your display normally uses. |
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For example, if your monitor is normally running at 144 Hz, create: |
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<pre> |
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320 x 240 @ 144 Hz |
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</pre> |
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In one confirmed working setup, 320x240 at 60 Hz did not appear correctly, but 320x240 at 144 Hz worked because the display was normally running at 144 Hz. |
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After creating the resolution, click Test, save it, and make sure it is enabled in the custom resolution list. |
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==== GPU scaling ==== |
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Recommended NVIDIA scaling settings: |
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<pre> |
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NVIDIA Control Panel |
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→ Display |
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→ Adjust desktop size and position |
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</pre> |
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Use: |
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<pre> |
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Scaling mode: Full-screen |
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Perform scaling on: GPU |
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Override the scaling mode set by games and programs: Enabled |
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</pre> |
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Equivalent scaling options should also be tested on AMD or Intel systems. |
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=== QRes setup === |
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Place QRes in a utilities folder. |
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Example: |
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<pre> |
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E:\LaunchBox\Utilities\QRes |
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</pre> |
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Create a batch file called: |
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<pre> |
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320x240.bat |
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</pre> |
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Example content for a 144 Hz display: |
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<pre> |
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@echo off |
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cd /d "%~dp0" |
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QRes.exe /x:320 /y:240 /r:144 |
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</pre> |
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Change the refresh rate to match your own display. |
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Examples: |
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<pre> |
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QRes.exe /x:320 /y:240 /r:60 |
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QRes.exe /x:320 /y:240 /r:120 |
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QRes.exe /x:320 /y:240 /r:144 |
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</pre> |
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Important: the QRes refresh rate must match a valid Windows display mode. |
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For example, this command: |
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<pre> |
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QRes.exe /x:320 /y:240 /r:144 |
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</pre> |
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requires that Windows knows a valid mode for: |
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<pre> |
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320 x 240 @ 144 Hz |
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</pre> |
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=== Sinden border notes === |
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If the cursor goes wild or tracking becomes unstable, increase the Sinden border size. |
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This can be especially important at very low resolutions such as 320x240. |
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=== Sound notes === |
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If the intro movies have no sound and the game has no sound effects, the in-game sound volume may be set to silent. |
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Open the game options menu and increase the sound volume. |
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===Step2=== |
===Step2=== |
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<br> |
<br> |
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Revision as of 19:25, 6 June 2026
DESCIPTION HERE
Limitations
- The game is very picky about installation paths.
- Installation should be done from the setup file inside the mounted disc image.
- Very short installation paths are recommended, for example:
D:\a
- Some drive letters may not work correctly.
- The original disc image must be mounted when launching the game.
- The game may not display fullscreen correctly unless Windows has a valid 320x240 display mode.
- On some modern systems, 320x240 must be created as a custom resolution.
- The custom resolution may need to use the same refresh rate as the display's normal/current refresh rate.
- If the cursor behaves incorrectly, the Sinden border may need to be increased.
- If the intro videos or sound effects are silent, the in-game sound volume may be set to zero.
Downloads
- QRes
- DemulShooter
- DAEMON Tools Lite or another disc image mounting tool
- Optional: CRU / Custom Resolution Utility, if the GPU driver does not expose 320x240 correctly
Setup guide
Installation
Mount the original game disc image.
Run the setup file from inside the mounted disc image.
Use a very short installation path. Example:
D:\a
The installer can be very picky. If installation fails, try:
- a shorter installation path
- a different drive letter
- installing from the mounted disc image instead of copied setup files
After installation, the installed game files can be moved to another location.
Example final game folder:
E:\LaunchBox\Games\Windows\ColtsWildWestShootout
The game can be launched directly with:
Wild West Shootout.exe
Disc image requirement
The game still checks for the original disc after installation.
The disc image must be mounted before starting the game. If the image is not mounted, the game may not boot.
Example ISO location:
E:\LaunchBox\Games\Windows\ColtsWildWestShootout\ColtsWildWestShootout.iso
Creating a 320x240 custom resolution
For proper fullscreen output, the game may require a real 320x240 display mode.
QRes can only switch to resolutions that Windows already sees as valid display modes.
First check whether Windows already has 320x240 available:
Windows Settings → System → Display → Advanced display → Display adapter properties → List All Modes
If 320x240 is missing, create it manually in the GPU driver control panel.
NVIDIA Control Panel
Open:
NVIDIA Control Panel → Display → Change resolution → Customize → Create Custom Resolution
Create a custom resolution:
Horizontal pixels: 320 Vertical lines: 240 Color depth: 32-bit Scan type: Progressive Refresh rate: use the display's current/native refresh rate
Examples:
320 x 240 @ 60 Hz 320 x 240 @ 120 Hz 320 x 240 @ 144 Hz
Use the refresh rate your display normally uses.
For example, if your monitor is normally running at 144 Hz, create:
320 x 240 @ 144 Hz
In one confirmed working setup, 320x240 at 60 Hz did not appear correctly, but 320x240 at 144 Hz worked because the display was normally running at 144 Hz.
After creating the resolution, click Test, save it, and make sure it is enabled in the custom resolution list.
GPU scaling
Recommended NVIDIA scaling settings:
NVIDIA Control Panel → Display → Adjust desktop size and position
Use:
Scaling mode: Full-screen Perform scaling on: GPU Override the scaling mode set by games and programs: Enabled
Equivalent scaling options should also be tested on AMD or Intel systems.
QRes setup
Place QRes in a utilities folder.
Example:
E:\LaunchBox\Utilities\QRes
Create a batch file called:
320x240.bat
Example content for a 144 Hz display:
@echo off cd /d "%~dp0" QRes.exe /x:320 /y:240 /r:144
Change the refresh rate to match your own display.
Examples:
QRes.exe /x:320 /y:240 /r:60 QRes.exe /x:320 /y:240 /r:120 QRes.exe /x:320 /y:240 /r:144
Important: the QRes refresh rate must match a valid Windows display mode.
For example, this command:
QRes.exe /x:320 /y:240 /r:144
requires that Windows knows a valid mode for:
320 x 240 @ 144 Hz
Sinden border notes
If the cursor goes wild or tracking becomes unstable, increase the Sinden border size.
This can be especially important at very low resolutions such as 320x240.
Sound notes
If the intro movies have no sound and the game has no sound effects, the in-game sound volume may be set to silent.
Open the game options menu and increase the sound volume.
Step2
Launch scripts
Batch
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