Operation Wolf Returns: First Mission
"Operation Wolf Returns: First Mission captures the essence of the original game, immersing you in an action-packed atmosphere reminiscent of the non-stop action films of the 1980s."
This doesn't work with Sinden on it's own but thanks to Demulshooter it is playable. This guide is only for the non-VR version and assumes you have generally setup your Sinden on Windows already.
NOTE: Setup completed with Sinden firmware version 2.1 and Joystick mode set to 'Off'.
Downloads
Guide made using Steam version of game but should work the same with GOG version.
The game needs DemulShooter v11.2 or above. This guide was made using v16.1.
NOTE: Windows may flag recent versions of Demulshooter as containing viruses so you may need to allow the file in Windows security options. Do this at your own risk.
Setup Guide
Step 1
Download the latest version of DemulShooter from GitHub and follow the DemulShooter wiki to configure.
Step 2
- Copy the content of DemulShooter's subdirectory \Unity\OperationWolfReturn to the base directory of the game, where OperationWolf.exe is located
- Demulshooter Target: DemulShooterX64.exe -target=windows -rom=opwolfr
- Use sample AHK below to automate Demulshooter and game launch
Controls
Left Button: Trigger
Right Button: Reload
Middle Button: Change Weapon
NOTE: DemulShooter custom added control : F : Grenade for Player 2; Every other control is to be configured in the game's options as you like. Only the trigger and the reload action will be disabled and overwritten by Demulshooter.
Additional Setup Notes
- Life bar seem to be shared between players in coop mode, so the P1 key to heal is the only one to be used. If using the STEAM version, make sure to run the non-VR game (either by changing the option inside STEAM or running the game with the steam://launch/1852650/option2 command)
- The above controls are from the Demulshooter wiki on github. I got grenades working but only for one player at a time by assigning the Launch a Grenade (alt) control in game to a button on the a gun. The main Launch a Grenade control setting didn't seem to work for me. Grenades, like health, are shared resource so only P1 having control is fine for me but your results/arguments with P2 may vary! If a fix/workaround is found please update this wiki.
Reshade
Use DirectX 10/11/12
when configuring Reshade
Sample AHK
#SingleInstance Force
Run, "C:\LaunchBox\Utilities\SindenLightgun\Lightgun.exe"
Run, "C:\LaunchBox\Utilities\Demulshooter\DemulShooterX64.exe" -target=windows -rom=opwolfr, C:\LaunchBox\Utilities\Demulshooter
sleep, 5000
Run, "steam://launch/1852650/option2"
q:: ; Quit Game
Process,Close,OperationWolf.exe
Process, Close, DemulShooterX64.exe
Process,Close,Lightgun.exe
ExitApp
return